High Penetration Rate of Smartphones Expected to Drive Europe Mobile Augmented Reality (MAR) Market: Ken Research REQUEST FOR SAMPLE REPORT Buy Now Request For sample Report × Report Title Name Email Designation Phone No Comapny Name Comapny URL Country -- Please Select Your Country -- Afganistan Africa Albania Algeria Andorra Angola Anguilla Antigua and Barbuda Argentina Armenia Aruba Asia Australasia Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bonaire Bosnia Herzegovina Botswana Brazil BRICS British Virgin Islands Brunei Darussalam Bulgaria Burkina Faso Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Central and South America Chad Chile China Colombia Comoros Congo Costa Rica Cote d'Ivoire Croatia Cuba Curacao Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Europe European Union Falkland Islands Faroe Islands Fiji Finland France French Guiana French Polynesia Gabon Gambia Georgia Germany Ghana Gibraltar Global Great Britain Greece Greenland Grenada Guadeloupe Guam Guatemala Guerney & Alderney Guinea Guinea-Bissau Guyana Haiti Honduras Hong Kong Hungary Iceland India Indonesia Iran Iraq Ireland Isle of Man Israel Italy Ivory Coast Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Kosovo Kuwait Kyrgyzstan Laos Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macau Macedonia Madagascar Malawi Malaysia Maldives Mali Malta Man (Island of) Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia Middle East Minnesota Moldova Monaco Mongolia Monserrat Montenegro Morocco Morroco Mozambique Myanmar Namibia Nepal Netherlands New Caledonia New Zealand Nicaragua Niger Nigeria Niue North America North Korea Norway Oman Pakistan Palau Palestine Panama Papua New Guinea Paraguay Peru Philippines Poland Portugal Puerto Rico Qatar Reunion Romania Russia Rwanda Saint Helena Saint Lucia Saint Martin Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa Samoa (American) San Marino Sao Tome and Principe Saudi Arabia Scandinavia Senegal Serbia Seychelles Sierra Leone Singapore Sint Maarten Slovakia Slovenia Solomon (Islands) Somalia South Africa South Korea South Sudan Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Islands Swaziland Sweden Switzerland Syria Taiwan Tajikistan Tanzania Thailand Timor Leste Togo Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Uganda Ukraine United Arab Emirates United Kingdom United States Uruguay Uzbekistan Vanuatu Vatican City Venezuela Vietnam Virgin Islands Western Sahara Yemen Zambia Zimbabwe Requirement Submit The mobile augmented reality is a new and advanced technology feature of mobile application that delivers real time base services to the users. The mobile augmented reality is also been widely used for providing the location-based service that assist in updating the geographical position of the device. The rise in advance technology is considered to be key factor leading to growth of AR application. Moreover, advance the feature related to hardware, software, and smartphone, tablets is excepted further support the mobile AR technology market. As per analysis, “Europe Mobile Augmented Reality (MAR) Market by Technology, Component, Mobile Device, Industry Vertical, End-user, and Country 2020-2026: Trend Forecast and Growth Opportunity” the key companies operating in the Europe Mobile Augmented Reality (MAR) market include Catchoom Technologies, S.L., Apple Inc., Blippar Ltd., DAQRI LLC, Augmented Pixels, Atheer, Inc., Aurasma, Infinity Augmented Reality, HTC, Cinoptics, Laster Technologies, Google, LLC, Lumus Ltd., Optinvent S.A., Meta, Qualcomm Technologies Inc., Microsoft Corp., Rockwell Collins, Technical Illusions, Samsung Co Ltd., Total Immersion, Wikitude GmbH, Total Immersion, Vuzix Corp., Universal mCloud Corp. (NGRAIN), WeAR Studio, Zappar and among others. By technology, Europe Mobile Augmented Reality (MAR) market can be bifurcated as marker-based MAR (active and passive MAR) and marker-less MAR (image-based processing and model-based processing). By component, market can be bifurcated as hardware (semiconductor component, 3D cameras, sensors, displays, and others) and software (enterprise and consumer). By mobile device, market can be bifurcated as smart glasses & wearable, Personal Digital Assistants (PDAs) & handheld game consoles, tablets and smart-phones. By industry vertical, market can be bifurcated as healthcare, retail & e-commerce, healthcare, entertainment & media, gaming, aerospace & defense, manufacturing, education & e-learning, and others. Additionally, by end-user, market can be bifurcated as consumer and enterprise (small & medium sized enterprises and large enterprises). Enterprise segment includes numerous industries such as marketing, aviation, advertising, education, retail, healthcare, logistics, and tourism, which use augmented reality for commercial purposes. Rise in demand for mobile augmented reality from retail sector to enhance consumers shopping experience, followed by increase in online gaming activities during Covid-19 pandemic and surge in adoption of augmented reality technology by travel & tourism and education sectors are some major factors, which are responsible for growth of the Europe Mobile Augmented Reality (MAR) market. Apart from this, limited user interface affecting navigation performance of augmented reality apps and limited processing power & storage capacity are major hindering factors for market. Moreover, unique value proposition through social media apps, rise in demand for augmented reality technology from automotive sector and high focus of armed forces on digitalization coupled with rise in demand from aerospace industry are leading opportunities for market. Furthermore, requirement to reconfigure & redesign augmented reality apps for different platforms or applications is a major challenge for global market. It is estimated that future of the Europe Mobile Augmented Reality (MAR) market will be optimistic on account of growth in mobile devices and enhancements of location-based services during the forecast period. For More Information, click on the link below:- Europe Mobile Augmented Reality Market Research Report Related Report:- Global Mobile Augmented Reality (MAR) Market by Technology, Component, Mobile Device, Industry Vertical, End-user, and Region 2020-2026: Trend Forecast and Growth Opportunity Contact Us:- Ken Research Ankur Gupta, Head Marketing & Communications ankur@kenresearch.com +91-9015378249 Tags: Apple Inc. Mobile Augmented Reality Market, Atheer Inc. Mobile Augmented Reality Market, Augmented Pixels Mobile Augmented Reality Market, Aurasma Mobile Augmented Reality Market, Blippar Ltd. Mobile Augmented Reality Market, Catchoom Technologies S.L. 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