التركيز الرئيسي لحكومة المملكة العربية السعودية على قطاع الترفيه بما في ذلك دور السينما ومراكز الترفيه والملاهي التي تقود قطاع الترفيه والتسلية خلال الفترة 2014-2019: كين للأبحاث

شهد سوق دور السينما استثمارات كبيرة، من شركات دور السينما العالمية والإقليمية والمحلية، في الفترة 2018-2019 حيث حصلت 7 شركات على تراخيص تشغيل من الهيئة العامة للإعلام السينمائي، منها 3 شركات أنشأت أكثر من 110 شاشات في 11 موقعا في نهاية عام 2019. المساعدة المالية: تعمل شركة مشاريع الترفيه السعودية (سبعة) على تشجيع الاستثمار في المملكة… Read More »

Saudi Arabia Entertainment Industry Future Outlook: Ken Research

VR Gaming centers, trampoline parks, bowling alleys, and family entertainment centers are expected to see greater footfall as these destinations will be spread across major cities across Saudi Arabia. The percentage of household expenditure spent on leisure and entertainment is expected to rise from 2.9% in 2019 to 6% by 2025, which is forecasted to… Read More »

Saudi Arabia Amusement Park Market Outlook: Ken Research

The Saudi Amusement Park industry can be dated to 1986, when Atallah Theme Park was opened in 1986 across 45,000 square meters, followed by a renewal in 2008 and renovation and grand opening in 2010. Al Shallal theme park began construction in 1999 and became operational in 2004. The park is the topmost grossing theme park… Read More »

Saudi Arabia Movie Theater Market Research Report: Ken Research

How Is Saudi Arabia Movie Theater Industry Positioned? The Saudi Kingdom after a 35-year hiatus, brought back film exhibition in the country in line with its vision to make Saudi Arabia an entertainment hub in the middle east.  SEVEN, a subsidiary of the country’s sovereign wealth fund PIF entered into a joint venture with AMC… Read More »

Saudi Arabia Leisure and Entertainment Market Outlook to 2025: Ken Research

The report titled “Saudi Arabia Leisure and Entertainment Market Outlook to 2025-Movie Theatre Market by Revenue (Ticket Admissions, Food, and Beverage Sales, Advertisements and Sponsorships), Amusement Park Industry (Ticket Admissions, Food and Beverage, Merchandise, Games, and Others) and Alternate Entertainment Avenues (VR Gaming, Bowling Alley and Trampoline Parks)” provides a comprehensive analysis of the status of leisure… Read More »