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Movies & Entertainment Global Industry Almanac 2013-2022

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Details

Movies & Entertainment Global Industry Almanac 2013-2022

Summary

Global Movies & Entertainment industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Synopsis

Essential resource for top-line data and analysis covering the global movies & entertainment market. Includes market size and segmentation data, textual and graphical analysis of market growth trends and leading companies.

Key Highlights

- The movies & entertainment market consists of both producers and distributors of entertainment formats, such as movies and music.

- The movie box office segment is valued as the revenues received by box offices from total annual admissions.

- The music & video segment covers retail sales of prerecorded music singles, CDs, VCDs, DVDs and Blue-Ray disks, and paid downloadable music and video.

- Any currency conversions used in the creation of this report have been calculated using constant 2017 annual average exchange rates.

- The global movies and entertainment market had total revenues of USD 78,594.1m in 2017, representing a compound annual growth rate (CAGR) of 1.8% between 2013 and 2017.

- The Box Office segment was the market's most lucrative in 2017, with total revenues of USD 39,726.8m, equivalent to 50.5% of the market's overall value.

- The largest movies and entertainment market in 2017 was the US which accounted for 32.8% of global revenues.

Scope

- Save time carrying out entry-level research by identifying the size, growth, major segments, and leading players in the global movies & entertainment market

- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global movies & entertainment market

- Leading company profiles reveal details of key movies & entertainment market players' global operations and financial performance

- Add weight to presentations and pitches by understanding the future growth prospects of the global movies & entertainment market with five year forecasts

Reasons to buy

- What was the size of the global movies & entertainment market by value in 2017?

- What will be the size of the global movies & entertainment market in 2022?

- What factors are affecting the strength of competition in the global movies & entertainment market?

- How has the market performed over the last five years?

- What are the main segments that make up the global movies & entertainment market?

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Table Of Content

Scope

Table of Contents

EXECUTIVE SUMMARY 2

Market value 2

Market value forecast 2

Category segmentation 2

Geography segmentation 2

Introduction 29

What is this report about? 29

Who is the target reader? 29

How to use this report 29

Definitions 29

Global Movies & Entertainment 30

Market Overview 30

Market Data 31

Market Segmentation 32

Market outlook 34

Five forces analysis 35

Movies & Entertainment in Asia-Pacific 47

Market Overview 47

Market Data 48

Market Segmentation 49

Market outlook 51

Five forces analysis 52

Movies & Entertainment in Europe 63

Market Overview 63

Market Data 64

Market Segmentation 65

Market outlook 67

Five forces analysis 68

Movies & Entertainment in France 78

Market Overview 78

Market Data 79

Market Segmentation 80

Market outlook 82

Five forces analysis 83

Macroeconomic indicators 93

Movies & Entertainment in Germany 95

Market Overview 95

Market Data 96

Market Segmentation 97

Market out

Licence Rights

Single User License:
Report can be used by individual purchaser only

Site License: 
Report can be shared by unlimited users within one corporate location, e.g. a regional office

Corporate User License:  
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company

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