Games Software in Germany

Games Software in Germany


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Executive Summary

Games Software in Germany

Summary

Games Software in Germany industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Essential resource for top-line data and analysis covering the Germany games software market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

- The games software market includes retail sales of games for domestic games consoles, handheld games consoles, mobile phones and other wireless devices; and games for PC and Mac desktop computers. Online games are excluded (e.g. Second Life). Console hardware sales are excluded. The market is valued at retail selling price (RSP) with any currency conversions calculated using constant 2017 annual average exchange rates.

- The German games software market generated total revenues of USD 1,374.6m in 2017, representing a compound annual rate of change (CARC) of -5.5% between 2013 and 2017.

- Sales generated through online pureplay were the most lucrative for the German games software market in 2017, with total revenues of USD 409.9m, equivalent to 29.8% of the market's overall value.

- The German games trade association GAME estimates that 2017 saw 34.3 million people (approximately 41% of the total population) play video games regularly in Germany. Interestingly, this represented no change from the previous year, suggesting that gaming is struggling to grow its popularity and may have reached saturation in terms of those who want to play. This could go some way to explaining the market's constrained growth.

Scope

- Save time carrying out entry-level research by identifying the size, growth, and leading players in the games software market in Germany

- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the games software market in Germany

- Leading company profiles reveal details of key games software market players' global operations and financial performance

- Add weight to presentations and pitches by understanding the future growth prospects of the Germany games software market with five year forecasts

Reasons to buy

- What was the size of the Germany games software market by value in 2017?

- What will be the size of the Germany games software market in 2022?

- What factors are affecting the strength of competition in the Germany games software market?

- How has the market performed over the last five years?

- How large is Germany's games software market in relation to its regional counterparts?



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Table of Contents

Executive Summary 2

Market value 2

Market value forecast 2

Geography segmentation 2

Market rivalry 2

Market Overview 7

Market definition 7

Market analysis 7

Market Data 9

Market value 9

Market Segmentation 10

Geography segmentation 10

Market distribution 11

Market Outlook 12

Market value forecast 12

Five Forces Analysis 13

Summary 13

Buyer power 14

Supplier power 15

New entrants 17

Threat of substitutes 19

Degree of rivalry 20

Leading Companies 21

Amazon.com, Inc. 21

Ceconomy AG 25

Expert International GmbH 26

GameStop Corp. 27

Macroeconomic Indicators 31

Country data 31

Methodology 33

Industry associations 34

Related MarketLine research 34

Appendix 35

About MarketLine 35

List of Tables

Table 1: Germany games software market value: USD million, 2013-17

Table 2: Germany games software market geography segmentation: USD million, 2017

Table 3: Germany games software market distribution: % share, by value, 2017

Table 4: Germany games software market value forecast: USD million, 2017-22

Table 5: Amazon.com, Inc.: key facts

Table 6: Amazon.com, Inc.: key financials (USD )

Table 7: Amazon.com, Inc.: key financial ratios

Table 8: Ceconomy AG: key facts

Table 9: Expert International GmbH: key facts

Table 10: GameStop Corp.: key facts

Table 11: GameStop Corp.: key financials (USD )

Table 12: GameStop Corp.: key financial ratios

Table 13: Germany size of population (million), 2013-17

Table 14: Germany gdp (constant 2005 prices, USD billion), 2013-17

Table 15: Germany gdp (current prices, USD billion), 2013-17

Table 16: Germany inflation, 2013-17

Table 17: Germany consumer price index (absolute), 2013-17

Table 18: Germany exchange rate, 2013-17

List of Figures

Figure 1: Germany games software market value: USD million, 2013-17

Figure 2: Germany games software market geography segmentation: % share, by value, 2017

Figure 3: Germany games software market distribution: % share, by value, 2017

Figure 4: Germany games software market value forecast: USD million, 2017-22

Figure 5: Forces driving competition in the games software market in Germany, 2017

Figure 6: Drivers of buyer power in the games software market in Germany, 2017

Figure 7: Drivers of supplier power in the games software market in Germany, 2017

Figure 8: Factors influencing the likelihood of new entrants in the games software market in Germany, 2017

Figure 9: Factors influencing the threat of substitutes in the games software market in Germany, 2017

Figure 10: Drivers of degree of rivalry in the games software market in Germany, 2017

Figure 11: Amazon.com, Inc.: revenues & profitability

Figure 12: Amazon.com, Inc.: assets & liabilities

Figure 13: GameStop Corp.: revenues & profitability

Figure 14: GameStop Corp.: assets & liabilities

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Amazon.com, Inc.

Ceconomy AG

Expert International GmbH

GameStop Corp.

Games Software, MarketLine, Germany

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