Toys & Games in Australia

Toys & Games in Australia


  • Products Id :- OHME7619
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  • Pages: 31
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Executive Summary

Toys & Games in Australia industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Findings

Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Australia

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Australia

Leading company profiles reveal details of key toys & games market players' global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Australia toys & games market with five year forecasts

Synopsis

Essential resource for top-line data and analysis covering the Australia toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Reasons To Buy

What was the size of the Australia toys & games market by value in 2015?

What will be the size of the Australia toys & games market in 2020?

What factors are affecting the strength of competition in the Australia toys & games market?

How has the market performed over the last five years?

How large is Australia's toys & games market in relation to its regional counterparts?

Key Highlights

The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. Any currency conversions used in the creation of this report have been calculated using constant 2015 annual average exchange rates.

The Australian toys & games market had total revenues of $933.4m in 2015, representing a compound annual growth rate (CAGR) of 2% between 2011 and 2015.

Other specialist retailers accounted for the largest proportion of sales in the Australian toys & games market in 2015. Sales through this channel generated $612.0m, equivalent to 65.6% of the market's overall value.

Online retail is growing rapidly in popularity in Australia and now accounts for almost 12% of all toys and games sales in value terms. This is thanks to the multi-channel approach of major player Toys 'R' Us, as well as the presence of Amazon.



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Executive Summary

Market value

Market value forecast

Geography segmentation

Market rivalry

Market Overview

Market definition

Market analysis

Market Data

Market value

Market Segmentation

Geography segmentation

Market distribution

Market Outlook

Market value forecast

Five Forces Analysis

Summary

Buyer power

Supplier power

New entrants

Threat of substitutes

Degree of rivalry

Leading Companies

Amazon.com, Inc.

Online Toys Australia

Toys "R" Us, Inc.

Toyworld

Macroeconomic Indicators

Country data

Methodology

Industry associations

Related MarketLine research

Appendix

About MarketLine

Figure 1: Australia toys & games market value: $ million, 2011-15

Figure 2: Australia toys & games market geography segmentation: % share, by value, 2015

Figure 3: Australia toys & games market distribution: % share, by value, 2015

Figure 4: Australia toys & games market value forecast: $ million, 2015-20

Figure 5: Forces driving competition in the toys & games market in Australia, 2015

Figure 6: Drivers of buyer power in the toys & games market in Australia, 2015

Figure 7: Drivers of supplier power in the toys & games market in Australia, 2015

Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Australia, 2015

Figure 9: Factors influencing the threat of substitutes in the toys & games market in Australia, 2015

Figure 10: Drivers of degree of rivalry in the toys & games market in Australia, 2015

Figure 11: Amazon.com, Inc.: revenues & profitability

Figure 12: Amazon.com, Inc.: assets & liabilities

Figure 13: Toys "R" Us, Inc. : revenues & profitability

Figure 14: Toys "R" Us, Inc. : assets & liabilities

Table 1: Australia toys & games market value: $ million, 2011-15

Table 2: Australia toys & games market geography segmentation: $ million, 2015

Table 3: Australia toys & games market distribution: % share, by value, 2015

Table 4: Australia toys & games market value forecast: $ million, 2015-20

Table 5: Amazon.com, Inc.: key facts

Table 6: Amazon.com, Inc.: key financials ($)

Table 7: Amazon.com, Inc.: key financial ratios

Table 8: Online Toys Australia: key facts

Table 9: Toys "R" Us, Inc. : key facts

Table 10: Toys "R" Us, Inc. : key financials ($)

Table 11: Toys "R" Us, Inc. : key financial ratios

Table 12: Toyworld : key facts

Table 13: Australia size of population (million), 2011-15

Table 14: Australia gdp (constant 2005 prices, $ billion), 2011-15

Table 15: Australia gdp (current prices, $ billion), 2011-15

Table 16: Australia inflation, 2011-15

Table 17: Australia consumer price index (absolute), 2011-15

Table 18: Australia exchange rate, 2011-15

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Amazon.com, Inc., Online Toys Australia, Toys "R" Us, Inc., Toyworld

Toys & Games, Marketline, Australia

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