Toys & Games in Italy
- OHMF5922
- Pages: 36
- November 2018
- Total Views:1128
- Region : Europe
- MarketLine
- Market Research Report

Details
Toys & Games in Italy
Summary
Toys & Games in Italy industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Essential resource for top-line data and analysis covering the Italy toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
Key Highlights
- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
- The Italian toys & games market had total revenues of USD 2,387.2m in 2017, representing a compound annual growth rate (CAGR) of 1.2% between 2013 and 2017.
- Hypermarkets, supermarkets and hard discounters account for the largest proportion of sales in the Italian toys & games market in 2017, sales through this channel generated USD 657.0m, equivalent to 27.5% of the market's overall value.
- Growth in this market has been constrained to an extent by the growing prevalence of digital alternatives including games consoles, tablets, and mobile phone apps.
Scope
- Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Italy
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Italy
- Leading company profiles reveal details of key toys & games market players' global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Italy toys & games market with five year forecasts
Reasons to buy
- What was the size of the Italy toys & games market by value in 2017?
- What will be the size of the Italy toys & games market in 2022?
- What factors are affecting the strength of competition in the Italy toys & games market?
- How has the market performed over the last five years?
- How large is Italy's toys & games market in relation to its regional counterparts?
Table Of Content
Scope
Table of Contents
Executive Summary 2
Market value 2
Market value forecast 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market Segmentation 9
Geography segmentation 9
Market distribution 10
Market Outlook 11
Market value forecast 11
Five Forces Analysis 12
Summary 12
Buyer power 14
Supplier power 15
New entrants 17
Threat of substitutes 19
Degree of rivalry 20
Leading Companies 21
Amazon.com, Inc. 21
Carrefour SA 25
Giocheria 29
Toyscenter 30
Macroeconomic Indicators 31
Country data 31
Methodology 33
Industry associations 34
Related MarketLine research 34
Appendix 35
About MarketLine 35
List Of Figure
List of Tables
Table 1: Italy toys & games market value: USD million, 2013-17
Table 2: Italy toys & games market geography segmentation: USD million, 2017
Table 3: Italy toys & games market distribution: % share, by value, 2017
Table 4: Italy toys & games market value forecast: USD million, 2017-22
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials (USD )
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: Carrefour SA: key facts
Table 9: Carrefour SA: key financials (USD )
Table 10: Carrefour SA: key financials (EUR)
Table 11: Carrefour SA: key financial ratios
Table 12: Giocheria : key facts
Table 13: Toyscenter: key facts
Table 14: Italy size of population (million), 2013-17
Table 15: Italy gdp (constant 2005 prices, USD billion), 2013-17
Table 16: Italy gdp (current prices, USD billion), 2013-17
Table 17: Italy inflation, 2013-17
Table 18: Italy consumer price index (absolute), 2013-17
Table 19: Italy exchange rate, 2013-17
List Of Table
List of Figures
Figure 1: Italy toys & games market value: USD million, 2013-17
Figure 2: Italy toys & games market geography segmentation: % share, by value, 2017
Figure 3: Italy toys & games market distribution: % share, by value, 2017
Figure 4: Italy toys & games market value forecast: USD million, 2017-22
Figure 5: Forces driving competition in the toys & games market in Italy, 2017
Figure 6: Drivers of buyer power in the toys & games market in Italy, 2017
Figure 7: Drivers of supplier power in the toys & games market in Italy, 2017
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Italy, 2017
Figure 9: Factors influencing the threat of substitutes in the toys & games market in Italy, 2017
Figure 10: Drivers of degree of rivalry in the toys & games market in Italy, 2017
Figure 11: Amazon.com, Inc.: revenues & profitability
Figure 12: Amazon.com, Inc.: assets & liabilities
Figure 13: Carrefour SA: revenues & profitability
Figure 14: Carrefour SA: assets & liabilities
Licence Rights
Single User License:
Report can be used by individual purchaser only
Site License:
Report can be shared by unlimited users within one corporate location, e.g. a regional office
Corporate User License:
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company
Section Purchase
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Products and Companies
Products
Toys & Games, MarketLine, Italy
Companies
Amazon.com, Inc.
Carrefour SA
Giocheria
Toyscenter
Company Profile
Company Profile Title
Toys & Games in Italy
Summary
Toys & Games in Italy industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.
Essential resource for top-line data and analysis covering the Italy toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.
Key Highlights
- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.
- The Italian toys & games market had total revenues of USD 2,387.2m in 2017, representing a compound annual growth rate (CAGR) of 1.2% between 2013 and 2017.
- Hypermarkets, supermarkets and hard discounters account for the largest proportion of sales in the Italian toys & games market in 2017, sales through this channel generated USD 657.0m, equivalent to 27.5% of the market's overall value.
- Growth in this market has been constrained to an extent by the growing prevalence of digital alternatives including games consoles, tablets, and mobile phone apps.
Scope
- Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Italy
- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Italy
- Leading company profiles reveal details of key toys & games market players' global operations and financial performance
- Add weight to presentations and pitches by understanding the future growth prospects of the Italy toys & games market with five year forecasts
Reasons to buy
- What was the size of the Italy toys & games market by value in 2017?
- What will be the size of the Italy toys & games market in 2022?
- What factors are affecting the strength of competition in the Italy toys & games market?
- How has the market performed over the last five years?
- How large is Italy's toys & games market in relation to its regional counterparts?
Scope
Table of Contents
Executive Summary 2
Market value 2
Market value forecast 2
Geography segmentation 2
Market rivalry 2
Market Overview 7
Market definition 7
Market analysis 7
Market Data 8
Market value 8
Market Segmentation 9
Geography segmentation 9
Market distribution 10
Market Outlook 11
Market value forecast 11
Five Forces Analysis 12
Summary 12
Buyer power 14
Supplier power 15
New entrants 17
Threat of substitutes 19
Degree of rivalry 20
Leading Companies 21
Amazon.com, Inc. 21
Carrefour SA 25
Giocheria 29
Toyscenter 30
Macroeconomic Indicators 31
Country data 31
Methodology 33
Industry associations 34
Related MarketLine research 34
Appendix 35
About MarketLine 35
List Of Figure
List of Tables
Table 1: Italy toys & games market value: USD million, 2013-17
Table 2: Italy toys & games market geography segmentation: USD million, 2017
Table 3: Italy toys & games market distribution: % share, by value, 2017
Table 4: Italy toys & games market value forecast: USD million, 2017-22
Table 5: Amazon.com, Inc.: key facts
Table 6: Amazon.com, Inc.: key financials (USD )
Table 7: Amazon.com, Inc.: key financial ratios
Table 8: Carrefour SA: key facts
Table 9: Carrefour SA: key financials (USD )
Table 10: Carrefour SA: key financials (EUR)
Table 11: Carrefour SA: key financial ratios
Table 12: Giocheria : key facts
Table 13: Toyscenter: key facts
Table 14: Italy size of population (million), 2013-17
Table 15: Italy gdp (constant 2005 prices, USD billion), 2013-17
Table 16: Italy gdp (current prices, USD billion), 2013-17
Table 17: Italy inflation, 2013-17
Table 18: Italy consumer price index (absolute), 2013-17
Table 19: Italy exchange rate, 2013-17
List Of Table
List of Figures
Figure 1: Italy toys & games market value: USD million, 2013-17
Figure 2: Italy toys & games market geography segmentation: % share, by value, 2017
Figure 3: Italy toys & games market distribution: % share, by value, 2017
Figure 4: Italy toys & games market value forecast: USD million, 2017-22
Figure 5: Forces driving competition in the toys & games market in Italy, 2017
Figure 6: Drivers of buyer power in the toys & games market in Italy, 2017
Figure 7: Drivers of supplier power in the toys & games market in Italy, 2017
Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Italy, 2017
Figure 9: Factors influencing the threat of substitutes in the toys & games market in Italy, 2017
Figure 10: Drivers of degree of rivalry in the toys & games market in Italy, 2017
Figure 11: Amazon.com, Inc.: revenues & profitability
Figure 12: Amazon.com, Inc.: assets & liabilities
Figure 13: Carrefour SA: revenues & profitability
Figure 14: Carrefour SA: assets & liabilities
Single User License:
Report can be used by individual purchaser only
Site License:
Report can be shared by unlimited users within one corporate location, e.g. a regional office
Corporate User License:
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company
INQUIRE FOR COVID-19 IMPACT ANALYSIS
Products
Toys & Games, MarketLine, Italy
Companies
Amazon.com, Inc.
Carrefour SA
Giocheria
Toyscenter