Toys & Games in South Korea

Toys & Games in South Korea


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Executive Summary

Toys & Games in South Korea industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Findings

Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in South Korea

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in South Korea

Leading company profiles reveal details of key toys & games market players' global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the South Korea toys & games market with five year forecasts

Synopsis

Essential resource for top-line data and analysis covering the South Korea toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Reasons To Buy

What was the size of the South Korea toys & games market by value in 2015?

What will be the size of the South Korea toys & games market in 2020?

What factors are affecting the strength of competition in the South Korea toys & games market?

How has the market performed over the last five years?

How large is South Korea's toys & games market in relation to its regional counterparts?

Key Highlights

The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. Any currency conversions used in the creation of this report have been calculated using constant 2015 annual average exchange rates.

The South Korean toys & games market had total revenues of $2,014.1m in 2015, representing a compound annual growth rate (CAGR) of 3.3% between 2011 and 2015.

Department Stores accounted for the largest proportion of sales in the South Korean toys & games market in 2015. Sales through this channel generated $587.4m, equivalent to 29.2% of the market's overall value.

The country's economy has undergone a period of transformation and healthy growth in the recent past and this has helped to spur retail markets such as this. South Korea's increasing GDP per capita has expanded its middle classes, who seek aspirational purchases.



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Executive Summary

Market value

Market value forecast

Geography segmentation

Market rivalry

Market Overview

Market definition

Market analysis

Market Data

Market value

Market Segmentation

Geography segmentation

Market distribution

Market Outlook

Market value forecast

Five Forces Analysis

Summary

Buyer power

Supplier power

New entrants

Threat of substitutes

Degree of rivalry

Leading Companies

Lotte Shopping Co., Ltd.

Shinsegae Co.,Ltd

Toys "R" Us, Inc.

Macroeconomic Indicators

Country data

Methodology

Industry associations

Related MarketLine research

Appendix

About MarketLine

Figure 1: South Korea toys & games market value: $ million, 2011-15

Figure 2: South Korea toys & games market geography segmentation: % share, by value, 2015

Figure 3: South Korea toys & games market distribution: % share, by value, 2015

Figure 4: South Korea toys & games market value forecast: $ million, 2015-20

Figure 5: Forces driving competition in the toys & games market in South Korea, 2015

Figure 6: Drivers of buyer power in the toys & games market in South Korea, 2015

Figure 7: Drivers of supplier power in the toys & games market in South Korea, 2015

Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in South Korea, 2015

Figure 9: Factors influencing the threat of substitutes in the toys & games market in South Korea, 2015

Figure 10: Drivers of degree of rivalry in the toys & games market in South Korea, 2015

Figure 11: Lotte Shopping Co., Ltd. : revenues & profitability

Figure 12: Lotte Shopping Co., Ltd. : assets & liabilities

Figure 13: Shinsegae Co.,Ltd: revenues & profitability

Figure 14: Shinsegae Co.,Ltd: assets & liabilities

Figure 15: Toys "R" Us, Inc. : revenues & profitability

Figure 16: Toys "R" Us, Inc. : assets & liabilities

Table 1: South Korea toys & games market value: $ million, 2011-15

Table 2: South Korea toys & games market geography segmentation: $ million, 2015

Table 3: South Korea toys & games market distribution: % share, by value, 2015

Table 4: South Korea toys & games market value forecast: $ million, 2015-20

Table 5: Lotte Shopping Co., Ltd. : key facts

Table 6: Lotte Shopping Co., Ltd. : key financials ($)

Table 7: Lotte Shopping Co., Ltd. : key financials (KRW)

Table 8: Lotte Shopping Co., Ltd. : key financial ratios

Table 9: Shinsegae Co.,Ltd: key facts

Table 10: Shinsegae Co.,Ltd: key financials ($)

Table 11: Shinsegae Co.,Ltd: key financials (KRW)

Table 12: Shinsegae Co.,Ltd: key financial ratios

Table 13: Toys "R" Us, Inc. : key facts

Table 14: Toys "R" Us, Inc. : key financials ($)

Table 15: Toys "R" Us, Inc. : key financial ratios

Table 16: South Korea size of population (million), 2011-15

Table 17: South Korea gdp (constant 2005 prices, $ billion), 2011-15

Table 18: South Korea gdp (current prices, $ billion), 2011-15

Table 19: South Korea inflation, 2011-15

Table 20: South Korea consumer price index (absolute), 2011-15

Table 21: South Korea exchange rate, 2011-15

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Lotte Shopping Co., Ltd., Shinsegae Co.,Ltd, Toys "R" Us, Inc.

Toys & Games, Marketline, South Korea

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