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North America Mixed Reality Market 2020-2026 by Offering, Device Type, End-user, and Country: Trend Forecast and Growth Opportunity

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North America mixed reality market is expected to grow by 51.3% over the coming years and reach USD 2,364.1 million by 2025.

Highlighted with 17 tables and 30 figures, this 92-page report North America Mixed Reality Market 2020-2026 by Offering, Device Type, End-user, and Country: Trend Forecast and Growth Opportunity is based on a comprehensive research of the entire North America mixed reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report provides historical data for 2016-2019 with 2019 as the base year, estimates for 2020, and forecasts for 2020-2026. (Please Note: The report will be updated before delivery to make sure that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

In-depth qualitative analyses include identification and investigation of the following aspects:

o Market Structure

o Growth Drivers

o Restraints and Challenges

o Emerging Product Trends & Market Opportunities

o Porter's Fiver Forces

The trend and outlook of North America market is forecast in optimistic, balanced, and conservative view. The balanced (most likely) projection is used to quantify North America mixed reality market in every aspect of the classification from perspectives of Offering, Device Type, End-user, and Country.

Based on offering, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Hardware (further segmented into Power Units, Semiconductor Components, Sensors, Other Hardware)

o Software

Based on device type, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Wireless Head Mounted Display

o Wired Head Mounted Display

Based on end-user, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Industrial Sector

o Education

o Entertainment & Gaming

o Healthcare

o Architecture

o Aerospace & Defense

o Other End-users

Geographically, the following national/local markets are fully investigated:

o U.S.

o Canada

For each of the aforementioned countries, market analysis and revenue data are available for 2016-2026. The breakdown of major national markets by Offering, Device Type, End-user over the study years (2016-2026) is included.

The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.

Specifically, potential risks associated with investing in North America mixed reality market are assayed quantitatively and qualitatively through GMD's Risk Assessment System. According to the risk analysis and evaluation, Critical Success Factors (CSFs) are generated as a guidance to help investors & stockholders identify emerging opportunities, manage and minimize the risks, develop appropriate business models, and make wise strategies and decisions.

Key Players:

Acer Inc.

Amber Garage (Holokit)

Apple Inc

AsusTek Computer Inc.

Atheer

Canon, Inc.

DAQRI

Dell Technologies Inc.

Eon Reality, Inc.

Facebook

Google Inc.

Hewlett Packard Enterprise Company

HTC Corporation

Infinity Augmented Reality, Inc.

Intel Corporation

Magic Leap, Inc.

Meta Company

Microsoft Corporation

Occipital Inc.

Oculus VR, LLC

Osterhout Design Group

Recon Instruments

Samsung Electronics Company Limited

Seiko Epson Corporation

(Please Note: The report will be updated before delivery to make sure that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

READ MORE

Table Of Content

Scope

Table of Contents

1 Introduction 5

1.1 Industry Definition and Research Scope 5

1.1.1 Industry Definition 5

1.1.2 Research Scope 6

1.2 Research Methodology 8

1.2.1 Overview of Market Research Methodology 8

1.2.2 Market Assumption 9

1.2.3 Secondary Data 9

1.2.4 Primary Data 9

1.2.5 Data Filtration and Model Design 10

1.2.6 Market Size/Share Estimation 11

1.2.7 Research Limitations 12

1.3 Executive Summary 13

2 Market Overview and Dynamics 15

2.1 Market Size and Forecast 15

2.2 Major Growth Drivers 16

2.3 Market Restraints and Challenges 19

2.4 Emerging Opportunities and Market Trends 22

2.5 Porter's Fiver Forces Analysis 25

3 Segmentation of North America Market by Offering 29

3.1 Market Overview by Offering 29

3.2 Hardware 31

3.3 Software 32

4 Segmentation of North America Market by Device Type 33

4.1 Market Overview by Device Type 33

4.2 Wireless Head Mounted Display 35

4.3 Wired Head Mounted Display 36

5 Segmentation of North America Market by End-user 37

5.1 Market Overview by End-user 37

5.2 Industrial Sector 39

5.3 Education 40

5.4 Entertainment & Gaming 41

5.5 Healthcare 42

5.6 Architecture 43

5.7 Aerospace & Defense 44

5.8 Other End-users 45

6 North America Market 2016-2026 by Country 46

6.1 Overview of North America Market 46

6.2 U.S. Market 49

6.3 Canadian Market 53

7 Competitive Landscape 55

7.1 Overview of Key Vendors 55

7.2 New Product Launch, Partnership, Investment, and M&A 59

7.3 Company Profiles 61

Acer Inc. 61

Amber Garage (Holokit) 63

Apple Inc 64

AsusTek Computer Inc. 65

Atheer 66

Canon, Inc. 67

DAQRI 68

Dell Technologies Inc. 69

Eon Reality, Inc. 70

Facebook 71

Google Inc. 72

Hewlett Packard Enterprise Company 73

HTC Corporation 74

Infinity Augmented Reality, Inc. 75

Intel Corporation 76

Magic Leap, Inc. 77

Meta Company 78

Microsoft Corporation 79

Occipital Inc. 80

Oculus VR, LLC 81

Osterhout Design Group 82

Recon Instruments 83

Samsung Electronics Company Limited 84

Seiko Epson Corporation 85

8 Investing in North America Market: Risk Assessment and Management 86

8.1 Risk Evaluation of North America Market 86

8.2 Critical Success Factors (CSFs) 89

Related Reports and Products 92


List Of Figure

List of Figures:

Figure 1. Research Method Flow Chart 8

Figure 2. Bottom-up Approach and Top-down Approach for Market Estimation 11

Figure 3. North America Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2019-2026 13

Figure 4. North America Mixed Reality Market, 2016-2026, USD mn 15

Figure 5. Primary Drivers and Impact Factors of North America Mixed Reality Market 16

Figure 6. Primary Restraints and Impact Factors of North America Mixed Reality Market 19

Figure 7. Porter's Fiver Forces Analysis of North America Mixed Reality Market 25

Figure 8. Breakdown of North America Mixed Reality Market by Offering, 2019-2026, % of Revenue 29

Figure 9. Contribution to North America 2020-2026 Cumulative Revenue by Offering, Value (USD mn) and Share (%) 30

Figure 10. North America Mixed Reality Market: Hardware, 2016-2026, USD mn 31

Figure 11. North America Mixed Reality Market: Software, 2016-2026, USD mn 32

Figure 12. Breakdown of North America Mixed Reality Market by Device Type, 2019-2026, % of Revenue 33

Figure 13. Contribution to North America 2020-2026 Cumulative Revenue by Device Type, Value (USD mn) and Share (%) 34

Figure 14. North America Mixed Reality Market: Wireless Head Mounted Display, 2016-2026, USD mn 35

Figure 15. North America Mixed Reality Market: Wired Head Mounted Display, 2016-2026, USD mn 36

Figure 16. Breakdown of North America Mixed Reality Market by End-user, 2019-2026, % of Revenue 37

Figure 17. Contribution to North America 2020-2026 Cumulative Revenue by End-user, Value (USD mn) and Share (%) 38

Figure 18. North America Mixed Reality Market: Industrial Sector, 2016-2026, USD mn 39

Figure 19. North America Mixed Reality Market: Education, 2016-2026, USD mn 40

Figure 20. North America Mixed Reality Market: Entertainment & Gaming, 2016-2026, USD mn 41

Figure 21. North America Mixed Reality Market: Healthcare, 2016-2026, USD mn 42

Figure 22. North America Mixed Reality Market: Architecture, 2016-2026, USD mn 43

Figure 23. North America Mixed Reality Market: Aerospace & Defense, 2016-2026, USD mn 44

Figure 24. North America Mixed Reality Market: Other End-users, 2016-2026, USD mn 45

Figure 25. Breakdown of North America Mixed Reality Market by Country, 2019 and 2026, % of Revenue 47

Figure 26. Contribution to North America 2020-2026 Cumulative Revenue by Country, Value (USD mn) and Share (%) 48

Figure 27. U.S. Mixed Reality Market, 2016-2026, USD mn 50

Figure 28. Canada Mixed Reality Market, 2016-2026, USD mn 53

Figure 29. Growth Stage of North America Mixed Reality Industry over the Forecast Period 55

Figure 30. SWOT Analysis of Acer Inc. 62


List Of Table

List of Tables:

Table 1. Snapshot of North America Mixed Reality Market, 2019-2026 14

Table 2. Main Product Trends and Market Opportunities in North America Mixed Reality Market 22

Table 3. North America Mixed Reality Market by Offering, 2016-2026, USD mn 29

Table 4. North America Mixed Reality Market: Hardware by Component, 2016-2026, USD mn 31

Table 5. North America Mixed Reality Market by Device Type, 2016-2026, USD mn 33

Table 6. North America Mixed Reality Market by End-user, 2016-2026, USD mn 37

Table 7. North America Mixed Reality Market by Country, 2016-2026, USD mn 47

Table 8. U.S. Mixed Reality Market by Offering, 2016-2026, USD mn 51

Table 9. U.S. Mixed Reality Market by Device Type, 2016-2026, USD mn 51

Table 10. U.S. Mixed Reality Market by End-user, 2016-2026, USD mn 51

Table 11. Canada Mixed Reality Market by Offering, 2016-2026, USD mn 54

Table 12. Canada Mixed Reality Market by Device Type, 2016-2026, USD mn 54

Table 13. Canada Mixed Reality Market by End-user, 2016-2026, USD mn 54

Table 14. North America Mixed Reality Market by Key Vendor, 2019, USD mn 57

Table 15. Key Financials of Acer Inc., 2016-2018, USD mn 62

Table 16. Risk Evaluation for Investing in North America Market, 2019-2026 87

Table 17. Critical Success Factors and Key Takeaways 90

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Section Purchase

To know more information on Purchase by Section, please send a mail to support@kenresearch.com

INQUIRE FOR COVID-19 IMPACT ANALYSIS

Products and Companies


Companies

Acer Inc.

Amber Garage (Holokit)

Apple Inc

AsusTek Computer Inc.

Atheer

Canon, Inc.

DAQRI

Dell Technologies Inc.

Eon Reality, Inc.

Facebook

Google Inc.

Hewlett Packard Enterprise Company

HTC Corporation

Infinity Augmented Reality, Inc.

Intel Corporation

Magic Leap, Inc.

Meta Company

Microsoft Corporation

Occipital Inc.

Oculus VR, LLC

Osterhout Design Group

Recon Instruments

Samsung Electronics Company Limited

Seiko Epson Corporation

Company Profile

Company Profile Title

North America mixed reality market is expected to grow by 51.3% over the coming years and reach USD 2,364.1 million by 2025.

Highlighted with 17 tables and 30 figures, this 92-page report North America Mixed Reality Market 2020-2026 by Offering, Device Type, End-user, and Country: Trend Forecast and Growth Opportunity is based on a comprehensive research of the entire North America mixed reality market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report provides historical data for 2016-2019 with 2019 as the base year, estimates for 2020, and forecasts for 2020-2026. (Please Note: The report will be updated before delivery to make sure that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

In-depth qualitative analyses include identification and investigation of the following aspects:

o Market Structure

o Growth Drivers

o Restraints and Challenges

o Emerging Product Trends & Market Opportunities

o Porter's Fiver Forces

The trend and outlook of North America market is forecast in optimistic, balanced, and conservative view. The balanced (most likely) projection is used to quantify North America mixed reality market in every aspect of the classification from perspectives of Offering, Device Type, End-user, and Country.

Based on offering, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Hardware (further segmented into Power Units, Semiconductor Components, Sensors, Other Hardware)

o Software

Based on device type, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Wireless Head Mounted Display

o Wired Head Mounted Display

Based on end-user, the North America market is segmented into the following sub-markets with annual revenue for 2016-2026 included in each section.

o Industrial Sector

o Education

o Entertainment & Gaming

o Healthcare

o Architecture

o Aerospace & Defense

o Other End-users

Geographically, the following national/local markets are fully investigated:

o U.S.

o Canada

For each of the aforementioned countries, market analysis and revenue data are available for 2016-2026. The breakdown of major national markets by Offering, Device Type, End-user over the study years (2016-2026) is included.

The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.

Specifically, potential risks associated with investing in North America mixed reality market are assayed quantitatively and qualitatively through GMD's Risk Assessment System. According to the risk analysis and evaluation, Critical Success Factors (CSFs) are generated as a guidance to help investors & stockholders identify emerging opportunities, manage and minimize the risks, develop appropriate business models, and make wise strategies and decisions.

Key Players:

Acer Inc.

Amber Garage (Holokit)

Apple Inc

AsusTek Computer Inc.

Atheer

Canon, Inc.

DAQRI

Dell Technologies Inc.

Eon Reality, Inc.

Facebook

Google Inc.

Hewlett Packard Enterprise Company

HTC Corporation

Infinity Augmented Reality, Inc.

Intel Corporation

Magic Leap, Inc.

Meta Company

Microsoft Corporation

Occipital Inc.

Oculus VR, LLC

Osterhout Design Group

Recon Instruments

Samsung Electronics Company Limited

Seiko Epson Corporation

(Please Note: The report will be updated before delivery to make sure that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

READ MORE

Scope

Table of Contents

1 Introduction 5

1.1 Industry Definition and Research Scope 5

1.1.1 Industry Definition 5

1.1.2 Research Scope 6

1.2 Research Methodology 8

1.2.1 Overview of Market Research Methodology 8

1.2.2 Market Assumption 9

1.2.3 Secondary Data 9

1.2.4 Primary Data 9

1.2.5 Data Filtration and Model Design 10

1.2.6 Market Size/Share Estimation 11

1.2.7 Research Limitations 12

1.3 Executive Summary 13

2 Market Overview and Dynamics 15

2.1 Market Size and Forecast 15

2.2 Major Growth Drivers 16

2.3 Market Restraints and Challenges 19

2.4 Emerging Opportunities and Market Trends 22

2.5 Porter's Fiver Forces Analysis 25

3 Segmentation of North America Market by Offering 29

3.1 Market Overview by Offering 29

3.2 Hardware 31

3.3 Software 32

4 Segmentation of North America Market by Device Type 33

4.1 Market Overview by Device Type 33

4.2 Wireless Head Mounted Display 35

4.3 Wired Head Mounted Display 36

5 Segmentation of North America Market by End-user 37

5.1 Market Overview by End-user 37

5.2 Industrial Sector 39

5.3 Education 40

5.4 Entertainment & Gaming 41

5.5 Healthcare 42

5.6 Architecture 43

5.7 Aerospace & Defense 44

5.8 Other End-users 45

6 North America Market 2016-2026 by Country 46

6.1 Overview of North America Market 46

6.2 U.S. Market 49

6.3 Canadian Market 53

7 Competitive Landscape 55

7.1 Overview of Key Vendors 55

7.2 New Product Launch, Partnership, Investment, and M&A 59

7.3 Company Profiles 61

Acer Inc. 61

Amber Garage (Holokit) 63

Apple Inc 64

AsusTek Computer Inc. 65

Atheer 66

Canon, Inc. 67

DAQRI 68

Dell Technologies Inc. 69

Eon Reality, Inc. 70

Facebook 71

Google Inc. 72

Hewlett Packard Enterprise Company 73

HTC Corporation 74

Infinity Augmented Reality, Inc. 75

Intel Corporation 76

Magic Leap, Inc. 77

Meta Company 78

Microsoft Corporation 79

Occipital Inc. 80

Oculus VR, LLC 81

Osterhout Design Group 82

Recon Instruments 83

Samsung Electronics Company Limited 84

Seiko Epson Corporation 85

8 Investing in North America Market: Risk Assessment and Management 86

8.1 Risk Evaluation of North America Market 86

8.2 Critical Success Factors (CSFs) 89

Related Reports and Products 92


List Of Figure

List of Figures:

Figure 1. Research Method Flow Chart 8

Figure 2. Bottom-up Approach and Top-down Approach for Market Estimation 11

Figure 3. North America Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2019-2026 13

Figure 4. North America Mixed Reality Market, 2016-2026, USD mn 15

Figure 5. Primary Drivers and Impact Factors of North America Mixed Reality Market 16

Figure 6. Primary Restraints and Impact Factors of North America Mixed Reality Market 19

Figure 7. Porter's Fiver Forces Analysis of North America Mixed Reality Market 25

Figure 8. Breakdown of North America Mixed Reality Market by Offering, 2019-2026, % of Revenue 29

Figure 9. Contribution to North America 2020-2026 Cumulative Revenue by Offering, Value (USD mn) and Share (%) 30

Figure 10. North America Mixed Reality Market: Hardware, 2016-2026, USD mn 31

Figure 11. North America Mixed Reality Market: Software, 2016-2026, USD mn 32

Figure 12. Breakdown of North America Mixed Reality Market by Device Type, 2019-2026, % of Revenue 33

Figure 13. Contribution to North America 2020-2026 Cumulative Revenue by Device Type, Value (USD mn) and Share (%) 34

Figure 14. North America Mixed Reality Market: Wireless Head Mounted Display, 2016-2026, USD mn 35

Figure 15. North America Mixed Reality Market: Wired Head Mounted Display, 2016-2026, USD mn 36

Figure 16. Breakdown of North America Mixed Reality Market by End-user, 2019-2026, % of Revenue 37

Figure 17. Contribution to North America 2020-2026 Cumulative Revenue by End-user, Value (USD mn) and Share (%) 38

Figure 18. North America Mixed Reality Market: Industrial Sector, 2016-2026, USD mn 39

Figure 19. North America Mixed Reality Market: Education, 2016-2026, USD mn 40

Figure 20. North America Mixed Reality Market: Entertainment & Gaming, 2016-2026, USD mn 41

Figure 21. North America Mixed Reality Market: Healthcare, 2016-2026, USD mn 42

Figure 22. North America Mixed Reality Market: Architecture, 2016-2026, USD mn 43

Figure 23. North America Mixed Reality Market: Aerospace & Defense, 2016-2026, USD mn 44

Figure 24. North America Mixed Reality Market: Other End-users, 2016-2026, USD mn 45

Figure 25. Breakdown of North America Mixed Reality Market by Country, 2019 and 2026, % of Revenue 47

Figure 26. Contribution to North America 2020-2026 Cumulative Revenue by Country, Value (USD mn) and Share (%) 48

Figure 27. U.S. Mixed Reality Market, 2016-2026, USD mn 50

Figure 28. Canada Mixed Reality Market, 2016-2026, USD mn 53

Figure 29. Growth Stage of North America Mixed Reality Industry over the Forecast Period 55

Figure 30. SWOT Analysis of Acer Inc. 62


List Of Table

List of Tables:

Table 1. Snapshot of North America Mixed Reality Market, 2019-2026 14

Table 2. Main Product Trends and Market Opportunities in North America Mixed Reality Market 22

Table 3. North America Mixed Reality Market by Offering, 2016-2026, USD mn 29

Table 4. North America Mixed Reality Market: Hardware by Component, 2016-2026, USD mn 31

Table 5. North America Mixed Reality Market by Device Type, 2016-2026, USD mn 33

Table 6. North America Mixed Reality Market by End-user, 2016-2026, USD mn 37

Table 7. North America Mixed Reality Market by Country, 2016-2026, USD mn 47

Table 8. U.S. Mixed Reality Market by Offering, 2016-2026, USD mn 51

Table 9. U.S. Mixed Reality Market by Device Type, 2016-2026, USD mn 51

Table 10. U.S. Mixed Reality Market by End-user, 2016-2026, USD mn 51

Table 11. Canada Mixed Reality Market by Offering, 2016-2026, USD mn 54

Table 12. Canada Mixed Reality Market by Device Type, 2016-2026, USD mn 54

Table 13. Canada Mixed Reality Market by End-user, 2016-2026, USD mn 54

Table 14. North America Mixed Reality Market by Key Vendor, 2019, USD mn 57

Table 15. Key Financials of Acer Inc., 2016-2018, USD mn 62

Table 16. Risk Evaluation for Investing in North America Market, 2019-2026 87

Table 17. Critical Success Factors and Key Takeaways 90

To know more information on Purchase by Section, please send a mail to support@kenresearch.com

INQUIRE FOR COVID-19 IMPACT ANALYSIS


Companies

Acer Inc.

Amber Garage (Holokit)

Apple Inc

AsusTek Computer Inc.

Atheer

Canon, Inc.

DAQRI

Dell Technologies Inc.

Eon Reality, Inc.

Facebook

Google Inc.

Hewlett Packard Enterprise Company

HTC Corporation

Infinity Augmented Reality, Inc.

Intel Corporation

Magic Leap, Inc.

Meta Company

Microsoft Corporation

Occipital Inc.

Oculus VR, LLC

Osterhout Design Group

Recon Instruments

Samsung Electronics Company Limited

Seiko Epson Corporation