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Global Virtual Training and Simulation Market 2020-2027 by Component (Hardware, Software), Product Type (Conventional, VR), End User (Education, Entertainment, Defense & Security, Healthcare), and Region: Trend Outlook and Growth Opportunity

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Details

Global virtual training and simulation market will reach USD 519.7 billion by 2027, growing by 15.2% annually over 2020-2027 driven by the growing awareness, cost-effective benefits of virtual training and simulation, and rising applications across industry verticals.

Highlighted with 82 tables and 75 figures, this 147-page report Global Virtual Training and Simulation Market 2020-2027 by Component (Hardware, Software), Product Type (Conventional, VR), End User (Education, Entertainment, Defense & Security, Healthcare), and Region: Trend Outlook and Growth Opportunity is based on a comprehensive research of the entire global virtual training and simulation market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2017-2019 and provides estimate/forecast from 2020 till 2027 with 2019 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

In-depth qualitative analyses include identification and investigation of the following aspects:

Market Structure

Growth Drivers

Restraints and Challenges

Emerging Product Trends & Market Opportunities

Porter's Fiver Forces

The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify global virtual training and simulation market in every aspect of the classification from perspectives of Component, Product Type, End User, and Region.

Based on Component, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Hardware

o Headsets

o Combat Tools

o Hand Gloves

o Hearing Aids

o Mannequins

o Gaming Consoles

o Other Hardware

Software & Service

Based on Product Type, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Conventional Virtual Training

Virtual Reality Based Training

Based on End User, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Education

o e-Learning

o Game-based Learning

Entertainment

Defense & Security

o Air-Borne Defence & Security

o Naval Defence & Security

o Ground Defence & Security

Civil Aviation

Healthcare & Medical Industry

Other End Users

Geographically, the following regions together with the listed national/local markets are fully investigated:

APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, Taiwan, and Philippines)

Europe (Germany, UK, France, Spain, Italy, Russia, Rest of Europe; Rest of Europe is further segmented into Netherlands, Switzerland, Poland, Sweden, Belgium, Austria, Ireland, Norway, Denmark, and Finland)

North America (U.S., Canada, and Mexico)

South America (Brazil, Chile, Argentina, Rest of South America)

MEA (UAE, Saudi Arabia, South Africa)

For each aforementioned region and country, detailed analysis and data for annual revenue are available for 2017-2027. The breakdown of all regional markets by country and split of key national markets by Component, Product Type, and End User over the forecast years are also included.

The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.

Key Players (this may not be a complete list and extra companies can be added upon request):

ANSYS, Inc.

BAE Systems

CAE Inc.

Cubic Corporation

Kratos Defence & Security Solutions, Inc.

L-3 Link Simulation & Training

Laerdal Medical Corporation

Lockheed Martin Corporation

ON24, Inc.

QinetiQ Group PLC

Saab AB

The DiSTI Corporation

(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

READ MORE

Table Of Content

Scope

1 Introduction 8

1.1 Industry Definition and Research Scope 8

1.1.1 Industry Definition 8

1.1.2 Research Scope 9

1.2 Research Methodology 12

1.2.1 Overview of Market Research Methodology 12

1.2.2 Market Assumption 13

1.2.3 Secondary Data 13

1.2.4 Primary Data 13

1.2.5 Data Filtration and Model Design 15

1.2.6 Market Size/Share Estimation 16

1.2.7 Research Limitations 17

1.3 Executive Summary 18

2 Market Overview and Dynamics 20

2.1 Market Size and Forecast 20

2.1.1 Impact of COVID-19 on World Economy 21

2.1.2 Impact of COVID-19 on the Market 23

2.2 Major Growth Drivers 25

2.3 Market Restraints and Challenges 28

2.4 Emerging Opportunities and Market Trends 31

2.5 Porter's Fiver Forces Analysis 35

3 Segmentation of Global Market by Component 39

3.1 Market Overview by Component 39

3.2 Hardware 41

3.2.1 Headsets 43

3.2.2 Combat Tools 44

3.2.3 Hand Gloves 45

3.2.4 Hearing Aids 46

3.2.5 Mannequins 47

3.2.6 Gaming Consoles 48

3.2.7 Other Hardware 49

3.3 Software & Service 50

4 Segmentation of Global Market by Product Type 51

4.1 Market Overview by Product Type 51

4.2 Conventional Virtual Training 53

4.3 Virtual Reality Based Training 54

5 Segmentation of Global Market by End User 55

5.1 Market Overview by End User 55

5.2 Education 57

5.3 Entertainment 58

5.4 Defense & Security 59

5.5 Civil Aviation 60

5.6 Healthcare & Medical Industry 61

5.7 Other End Users 62

6 Segmentation of Global Market by Region 63

6.1 Geographic Market Overview 2020-2027 63

6.2 North America Market 2020-2027 by Country 67

6.2.1 Overview of North America Market 67

6.2.2 U.S. 70

6.2.3 Canada 73

6.2.4 Mexico 75

6.3 European Market 2020-2027 by Country 77

6.3.1 Overview of European Market 77

6.3.2 UK 80

6.3.3 France 82

6.3.4 Germany 84

6.3.5 Spain 86

6.3.6 Italy 88

6.3.7 Russia 90

6.3.8 Rest of European Market 92

6.4 Asia-Pacific Market 2020-2027 by Country 94

6.4.1 Overview of Asia-Pacific Market 94

6.4.2 China 97

6.4.3 Japan 99

6.4.4 India 102

6.4.5 Australia 104

6.4.6 South Korea 106

6.4.7 Rest of APAC Region 108

6.5 South America Market 2020-2027 by Country 110

6.5.1 Argentina 113

6.5.2 Brazil 115

6.5.3 Chile 117

6.5.4 Rest of South America Market 119

6.6 MEA Market 2020-2027 by Country 120

6.6.1 UAE 123

6.6.2 Saudi Arabia 125

6.6.3 South Africa 127

6.6.4 Other National Markets 129

7 Competitive Landscape 130

7.1 Overview of Key Vendors 130

7.2 New Product Launch, Partnership, Investment, and M&A 133

7.3 Company Profiles 134

ANSYS, Inc. 134

BAE Systems 136

CAE Inc. 137

Cubic Corporation 138

Kratos Defence & Security Solutions, Inc. 139

L-3 Link Simulation & Training 140

Laerdal Medical Corporation 141

Lockheed Martin Corporation 142

ON24, Inc. 143

QinetiQ Group PLC 144

Saab AB 145

The DiSTI Corporation 146

Related Reports and Products 147


List Of Figure

Figure 1. Research Method Flow Chart 12

Figure 2. Breakdown of Primary Research 14

Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation 16

Figure 4. Global Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2020-2027 18

Figure 5. Global Virtual Training and Simulation Market, 2017-2027, USD mn 20

Figure 6. Impact of COVID-19 on Business 23

Figure 7. Primary Drivers and Impact Factors of Global Virtual Training and Simulation Market 25

Figure 8. Primary Restraints and Impact Factors of Global Virtual Training and Simulation Market 28

Figure 9. Investment Opportunity Analysis 32

Figure 10. Porter's Fiver Forces Analysis of Global Virtual Training and Simulation Market 35

Figure 11. Breakdown of Global Virtual Training and Simulation Market by Component, 2020-2027, % of Revenue 39

Figure 12. Contribution to Global 2021-2027 Cumulative Revenue by Component, Value (USD mn) and Share (%) 40

Figure 13. Global Virtual Training and Simulation Market: Hardware, 2017-2027, USD mn 41

Figure 14. Global Virtual Training and Simulation Market: Headsets, 2017-2027, USD mn 43

Figure 15. Global Virtual Training and Simulation Market: Combat Tools, 2017-2027, USD mn 44

Figure 16. Global Virtual Training and Simulation Market: Hand Gloves, 2017-2027, USD mn 45

Figure 17. Global Virtual Training and Simulation Market: Hearing Aids, 2017-2027, USD mn 46

Figure 18. Global Virtual Training and Simulation Market: Mannequins, 2017-2027, USD mn 47

Figure 19. Global Virtual Training and Simulation Market: Gaming Consoles, 2017-2027, USD mn 48

Figure 20. Global Virtual Training and Simulation Market: Other Hardware, 2017-2027, USD mn 49

Figure 21. Global Virtual Training and Simulation Market: Software & Service, 2017-2027, USD mn 50

Figure 22. Breakdown of Global Virtual Training and Simulation Market by Product Type, 2020-2027, % of Revenue 51

Figure 23. Contribution to Global 2021-2027 Cumulative Revenue by Product Type, Value (USD mn) and Share (%) 52

Figure 24. Global Virtual Training and Simulation Market: Conventional Virtual Training, 2017-2027, USD mn 53

Figure 25. Global Virtual Training and Simulation Market: Virtual Reality Based Training, 2017-2027, USD mn 54

Figure 26. Breakdown of Global Virtual Training and Simulation Market by End User, 2020-2027, % of Revenue 56

Figure 27. Contribution to Global 2021-2027 Cumulative Revenue by End User, Value (USD mn) and Share (%) 56

Figure 28. Global Virtual Training and Simulation Market: Education, 2017-2027, USD mn 57

Figure 29. Global Virtual Training and Simulation Market: Entertainment, 2017-2027, USD mn 58

Figure 30. Global Virtual Training and Simulation Market: Defense & Security, 2017-2027, USD mn 59

Figure 31. Global Virtual Training and Simulation Market: Civil Aviation, 2017-2027, USD mn 60

Figure 32. Global Virtual Training and Simulation Market: Healthcare & Medical Industry, 2017-2027, USD mn 61

Figure 33. Global Virtual Training and Simulation Market: Other End Users, 2017-2027, USD mn 62

Figure 34. Global Market Snapshot by Region 63

Figure 35. Geographic Spread of Worldwide Virtual Training and Simulation Market, 2020-2027, % of Revenue 64

Figure 36. Contribution to Global 2021-2027 Cumulative Revenue by Region, Value (USD mn) and Share (%) 65

Figure 37. North American Virtual Training and Simulation Market, 2017-2027, USD mn 68

Figure 38. Breakdown of North America Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 68

Figure 39. Contribution to North America 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 69

Figure 40. U.S. Virtual Training and Simulation Market, 2017-2027, USD mn 71

Figure 41. Canada Virtual Training and Simulation Market, 2017-2027, USD mn 73

Figure 42. Virtual Training and Simulation Market in Mexico, 2017-2027, USD mn 75

Figure 43. European Virtual Training and Simulation Market, 2017-2027, USD mn 78

Figure 44. Breakdown of European Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 78

Figure 45. Contribution to Europe 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 79

Figure 46. Virtual Training and Simulation Market in UK, 2017-2027, USD mn 80

Figure 47. Virtual Training and Simulation Market in France, 2017-2027, USD mn 82

Figure 48. Virtual Training and Simulation Market in Germany, 2017-2027, USD mn 84

Figure 49. Virtual Training and Simulation Market in Spain, 2017-2027, USD mn 86

Figure 50. Virtual Training and Simulation Market in Italy, 2017-2027, USD mn 88

Figure 51. Virtual Training and Simulation Market in Russia, 2017-2027, USD mn 90

Figure 52. Virtual Training and Simulation Market in Rest of Europe, 2017-2027, USD mn 92

Figure 53. Asia-Pacific Virtual Training and Simulation Market, 2017-2027, USD mn 95

Figure 54. Breakdown of APAC Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 95

Figure 55. Contribution to APAC 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 96

Figure 56. Virtual Training and Simulation Market in China, 2017-2027, USD mn 97

Figure 57. Virtual Training and Simulation Market in Japan, 2017-2027, USD mn 100

Figure 58. Virtual Training and Simulation Market in India, 2017-2027, USD mn 102

Figure 59. Virtual Training and Simulation Market in Australia, 2017-2027, USD mn 104

Figure 60. Virtual Training and Simulation Market in South Korea, 2017-2027, USD mn 106

Figure 61. Virtual Training and Simulation Market in Rest of APAC, 2017-2027, USD mn 108

Figure 62. South America Virtual Training and Simulation Market, 2017-2027, USD mn 111

Figure 63. Breakdown of South America Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 111

Figure 64. Contribution to South America 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 112

Figure 65. Virtual Training and Simulation Market in Argentina, 2017-2027, USD mn 113

Figure 66. Virtual Training and Simulation Market in Brazil, 2017-2027, USD mn 115

Figure 67. Virtual Training and Simulation Market in Chile, 2017-2027, USD mn 117

Figure 68. Virtual Training and Simulation Market in Rest of South America, 2017-2027, USD mn 119

Figure 69. Virtual Training and Simulation Market in Middle East and Africa (MEA), 2017-2027, USD mn 121

Figure 70. Breakdown of MEA Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 121

Figure 71. Contribution to MEA 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 122

Figure 72. Virtual Training and Simulation Market in UAE, 2017-2027, USD mn 123

Figure 73. Virtual Training and Simulation Market in Saudi Arabia, 2017-2027, USD mn 125

Figure 74. Virtual Training and Simulation Market in South Africa, 2017-2027, USD mn 127

Figure 75. Growth Stage of Global Virtual Training and Simulation Industry over the Forecast Period 130


List Of Table

Table 1. Snapshot of Global Virtual Training and Simulation Market in Balanced Perspective, 2020-2027 19

Table 2. Growth Rate of World GDP, 2020-2022 22

Table 3. Main Product Trends and Market Opportunities in Global Virtual Training and Simulation Market 31

Table 4. Global Virtual Training and Simulation Market by Component, 2017-2027, USD mn 39

Table 5. Global Virtual Training and Simulation Market: Hardware by Segment, 2017-2027, USD mn 42

Table 6. Global Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 51

Table 7. Global Virtual Training and Simulation Market by End User, 2017-2027, USD mn 55

Table 8. Global Virtual Training and Simulation Market: Education by Segment, 2017-2027, USD mn 57

Table 9. Global Virtual Training and Simulation Market: Defense & Security by Segment, 2017-2027, USD mn 59

Table 10. Global Virtual Training and Simulation Market by Region, 2017-2027, USD mn 64

Table 11. Leading National Virtual Training and Simulation Market, 2020 and 2027, USD mn 66

Table 12. North America Virtual Training and Simulation Market by Country, 2017-2027, USD mn 69

Table 13. U.S. Virtual Training and Simulation Market by Component, 2017-2027, USD mn 72

Table 14. U.S. Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 72

Table 15. U.S. Virtual Training and Simulation Market by End User, 2017-2027, USD mn 72

Table 16. Canada Virtual Training and Simulation Market by Component, 2017-2027, USD mn 74

Table 17. Canada Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 74

Table 18. Canada Virtual Training and Simulation Market by End User, 2017-2027, USD mn 74

Table 19. Mexico Virtual Training and Simulation Market by Component, 2017-2027, USD mn 76

Table 20. Mexico Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 76

Table 21. Mexico Virtual Training and Simulation Market by End User, 2017-2027, USD mn 76

Table 22. Europe Virtual Training and Simulation Market by Country, 2017-2027, USD mn 79

Table 23. UK Virtual Training and Simulation Market by Component, 2017-2027, USD mn 81

Table 24. UK Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 81

Table 25. UK Virtual Training and Simulation Market by End User, 2017-2027, USD mn 81

Table 26. France Virtual Training and Simulation Market by Component, 2017-2027, USD mn 83

Table 27. France Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 83

Table 28. France Virtual Training and Simulation Market by End User, 2017-2027, USD mn 83

Table 29. Germany Virtual Training and Simulation Market by Component, 2017-2027, USD mn 85

Table 30. Germany Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 85

Table 31. Germany Virtual Training and Simulation Market by End User, 2017-2027, USD mn 85

Table 32. Spain Virtual Training and Simulation Market by Component, 2017-2027, USD mn 87

Table 33. Spain Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 87

Table 34. Spain Virtual Training and Simulation Market by End User, 2017-2027, USD mn 87

Table 35. Italy Virtual Training and Simulation Market by Component, 2017-2027, USD mn 89

Table 36. Italy Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 89

Table 37. Italy Virtual Training and Simulation Market by End User, 2017-2027, USD mn 89

Table 38. Russia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 91

Table 39. Russia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 91

Table 40. Russia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 91

Table 41. Virtual Training and Simulation Market in Rest of Europe by Country, 2017-2027, USD mn 93

Table 42. APAC Virtual Training and Simulation Market by Country, 2017-2027, USD mn 96

Table 43. China Virtual Training and Simulation Market by Component, 2017-2027, USD mn 98

Table 44. China Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 98

Table 45. China Virtual Training and Simulation Market by End User, 2017-2027, USD mn 98

Table 46. Japan Virtual Training and Simulation Market by Component, 2017-2027, USD mn 101

Table 47. Japan Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 101

Table 48. Japan Virtual Training and Simulation Market by End User, 2017-2027, USD mn 101

Table 49. India Virtual Training and Simulation Market by Component, 2017-2027, USD mn 103

Table 50. India Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 103

Table 51. India Virtual Training and Simulation Market by End User, 2017-2027, USD mn 103

Table 52. Australia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 105

Table 53. Australia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 105

Table 54. Australia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 105

Table 55. South Korea Virtual Training and Simulation Market by Component, 2017-2027, USD mn 107

Table 56. South Korea Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 107

Table 57. South Korea Virtual Training and Simulation Market by End User, 2017-2027, USD mn 107

Table 58. Virtual Training and Simulation Market in Rest of APAC by Country/Region, 2017-2027, USD mn 109

Table 59. South America Virtual Training and Simulation Market by Country, 2017-2027, USD mn 112

Table 60. Argentina Virtual Training and Simulation Market by Component, 2017-2027, USD mn 114

Table 61. Argentina Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 114

Table 62. Argentina Virtual Training and Simulation Market by End User, 2017-2027, USD mn 114

Table 63. Brazil Virtual Training and Simulation Market by Component, 2017-2027, USD mn 116

Table 64. Brazil Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 116

Table 65. Brazil Virtual Training and Simulation Market by End User, 2017-2027, USD mn 116

Table 66. Chile Virtual Training and Simulation Market by Component, 2017-2027, USD mn 118

Table 67. Chile Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 118

Table 68. Chile Virtual Training and Simulation Market by End User, 2017-2027, USD mn 118

Table 69. MEA Virtual Training and Simulation Market by Country, 2017-2027, USD mn 122

Table 70. UAE Virtual Training and Simulation Market by Component, 2017-2027, USD mn 124

Table 71. UAE Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 124

Table 72. UAE Virtual Training and Simulation Market by End User, 2017-2027, USD mn 124

Table 73. Saudi Arabia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 126

Table 74. Saudi Arabia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 126

Table 75. Saudi Arabia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 126

Table 76. South Africa Virtual Training and Simulation Market by Component, 2017-2027, USD mn 128

Table 77. South Africa Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 128

Table 78. South Africa Virtual Training and Simulation Market by End User, 2017-2027, USD mn 128

Table 79. ANSYS, Inc.: Company Snapshot 134

Table 80. ANSYS, Inc.: Business Segmentation 134

Table 81. ANSYS, Inc.: Product Portfolio 135

Table 82. ANSYS, Inc.: Revenue, 2017-2019, USD mn 135

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Products and Companies


Companies

Key Players (this may not be a complete list and extra companies can be added upon request):

ANSYS, Inc.

BAE Systems

CAE Inc.

Cubic Corporation

Kratos Defence & Security Solutions, Inc.

L-3 Link Simulation & Training

Laerdal Medical Corporation

Lockheed Martin Corporation

ON24, Inc.

QinetiQ Group PLC

Saab AB

The DiSTI Corporation

(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

Company Profile

Company Profile Title

Global virtual training and simulation market will reach USD 519.7 billion by 2027, growing by 15.2% annually over 2020-2027 driven by the growing awareness, cost-effective benefits of virtual training and simulation, and rising applications across industry verticals.

Highlighted with 82 tables and 75 figures, this 147-page report Global Virtual Training and Simulation Market 2020-2027 by Component (Hardware, Software), Product Type (Conventional, VR), End User (Education, Entertainment, Defense & Security, Healthcare), and Region: Trend Outlook and Growth Opportunity is based on a comprehensive research of the entire global virtual training and simulation market and all its sub-segments through extensively detailed classifications. Profound analysis and assessment are generated from premium primary and secondary information sources with inputs derived from industry professionals across the value chain. The report is based on studies on 2017-2019 and provides estimate/forecast from 2020 till 2027 with 2019 as the base year. (Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

In-depth qualitative analyses include identification and investigation of the following aspects:

Market Structure

Growth Drivers

Restraints and Challenges

Emerging Product Trends & Market Opportunities

Porter's Fiver Forces

The trend and outlook of global market is forecast in optimistic, balanced, and conservative view by taking into account of COVID-19. The balanced (most likely) projection is used to quantify global virtual training and simulation market in every aspect of the classification from perspectives of Component, Product Type, End User, and Region.

Based on Component, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Hardware

o Headsets

o Combat Tools

o Hand Gloves

o Hearing Aids

o Mannequins

o Gaming Consoles

o Other Hardware

Software & Service

Based on Product Type, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Conventional Virtual Training

Virtual Reality Based Training

Based on End User, the global market is segmented into the following sub-markets with annual revenue for 2017-2027 included in each section.

Education

o e-Learning

o Game-based Learning

Entertainment

Defense & Security

o Air-Borne Defence & Security

o Naval Defence & Security

o Ground Defence & Security

Civil Aviation

Healthcare & Medical Industry

Other End Users

Geographically, the following regions together with the listed national/local markets are fully investigated:

APAC (Japan, China, South Korea, Australia, India, and Rest of APAC; Rest of APAC is further segmented into Malaysia, Singapore, Indonesia, Thailand, New Zealand, Vietnam, Taiwan, and Philippines)

Europe (Germany, UK, France, Spain, Italy, Russia, Rest of Europe; Rest of Europe is further segmented into Netherlands, Switzerland, Poland, Sweden, Belgium, Austria, Ireland, Norway, Denmark, and Finland)

North America (U.S., Canada, and Mexico)

South America (Brazil, Chile, Argentina, Rest of South America)

MEA (UAE, Saudi Arabia, South Africa)

For each aforementioned region and country, detailed analysis and data for annual revenue are available for 2017-2027. The breakdown of all regional markets by country and split of key national markets by Component, Product Type, and End User over the forecast years are also included.

The report also covers current competitive scenario and the predicted trend; and profiles key vendors including market leaders and important emerging players.

Key Players (this may not be a complete list and extra companies can be added upon request):

ANSYS, Inc.

BAE Systems

CAE Inc.

Cubic Corporation

Kratos Defence & Security Solutions, Inc.

L-3 Link Simulation & Training

Laerdal Medical Corporation

Lockheed Martin Corporation

ON24, Inc.

QinetiQ Group PLC

Saab AB

The DiSTI Corporation

(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)

READ MORE

Scope

1 Introduction 8

1.1 Industry Definition and Research Scope 8

1.1.1 Industry Definition 8

1.1.2 Research Scope 9

1.2 Research Methodology 12

1.2.1 Overview of Market Research Methodology 12

1.2.2 Market Assumption 13

1.2.3 Secondary Data 13

1.2.4 Primary Data 13

1.2.5 Data Filtration and Model Design 15

1.2.6 Market Size/Share Estimation 16

1.2.7 Research Limitations 17

1.3 Executive Summary 18

2 Market Overview and Dynamics 20

2.1 Market Size and Forecast 20

2.1.1 Impact of COVID-19 on World Economy 21

2.1.2 Impact of COVID-19 on the Market 23

2.2 Major Growth Drivers 25

2.3 Market Restraints and Challenges 28

2.4 Emerging Opportunities and Market Trends 31

2.5 Porter's Fiver Forces Analysis 35

3 Segmentation of Global Market by Component 39

3.1 Market Overview by Component 39

3.2 Hardware 41

3.2.1 Headsets 43

3.2.2 Combat Tools 44

3.2.3 Hand Gloves 45

3.2.4 Hearing Aids 46

3.2.5 Mannequins 47

3.2.6 Gaming Consoles 48

3.2.7 Other Hardware 49

3.3 Software & Service 50

4 Segmentation of Global Market by Product Type 51

4.1 Market Overview by Product Type 51

4.2 Conventional Virtual Training 53

4.3 Virtual Reality Based Training 54

5 Segmentation of Global Market by End User 55

5.1 Market Overview by End User 55

5.2 Education 57

5.3 Entertainment 58

5.4 Defense & Security 59

5.5 Civil Aviation 60

5.6 Healthcare & Medical Industry 61

5.7 Other End Users 62

6 Segmentation of Global Market by Region 63

6.1 Geographic Market Overview 2020-2027 63

6.2 North America Market 2020-2027 by Country 67

6.2.1 Overview of North America Market 67

6.2.2 U.S. 70

6.2.3 Canada 73

6.2.4 Mexico 75

6.3 European Market 2020-2027 by Country 77

6.3.1 Overview of European Market 77

6.3.2 UK 80

6.3.3 France 82

6.3.4 Germany 84

6.3.5 Spain 86

6.3.6 Italy 88

6.3.7 Russia 90

6.3.8 Rest of European Market 92

6.4 Asia-Pacific Market 2020-2027 by Country 94

6.4.1 Overview of Asia-Pacific Market 94

6.4.2 China 97

6.4.3 Japan 99

6.4.4 India 102

6.4.5 Australia 104

6.4.6 South Korea 106

6.4.7 Rest of APAC Region 108

6.5 South America Market 2020-2027 by Country 110

6.5.1 Argentina 113

6.5.2 Brazil 115

6.5.3 Chile 117

6.5.4 Rest of South America Market 119

6.6 MEA Market 2020-2027 by Country 120

6.6.1 UAE 123

6.6.2 Saudi Arabia 125

6.6.3 South Africa 127

6.6.4 Other National Markets 129

7 Competitive Landscape 130

7.1 Overview of Key Vendors 130

7.2 New Product Launch, Partnership, Investment, and M&A 133

7.3 Company Profiles 134

ANSYS, Inc. 134

BAE Systems 136

CAE Inc. 137

Cubic Corporation 138

Kratos Defence & Security Solutions, Inc. 139

L-3 Link Simulation & Training 140

Laerdal Medical Corporation 141

Lockheed Martin Corporation 142

ON24, Inc. 143

QinetiQ Group PLC 144

Saab AB 145

The DiSTI Corporation 146

Related Reports and Products 147


List Of Figure

Figure 1. Research Method Flow Chart 12

Figure 2. Breakdown of Primary Research 14

Figure 3. Bottom-up Approach and Top-down Approach for Market Estimation 16

Figure 4. Global Market Forecast in Optimistic, Conservative and Balanced Perspectives, 2020-2027 18

Figure 5. Global Virtual Training and Simulation Market, 2017-2027, USD mn 20

Figure 6. Impact of COVID-19 on Business 23

Figure 7. Primary Drivers and Impact Factors of Global Virtual Training and Simulation Market 25

Figure 8. Primary Restraints and Impact Factors of Global Virtual Training and Simulation Market 28

Figure 9. Investment Opportunity Analysis 32

Figure 10. Porter's Fiver Forces Analysis of Global Virtual Training and Simulation Market 35

Figure 11. Breakdown of Global Virtual Training and Simulation Market by Component, 2020-2027, % of Revenue 39

Figure 12. Contribution to Global 2021-2027 Cumulative Revenue by Component, Value (USD mn) and Share (%) 40

Figure 13. Global Virtual Training and Simulation Market: Hardware, 2017-2027, USD mn 41

Figure 14. Global Virtual Training and Simulation Market: Headsets, 2017-2027, USD mn 43

Figure 15. Global Virtual Training and Simulation Market: Combat Tools, 2017-2027, USD mn 44

Figure 16. Global Virtual Training and Simulation Market: Hand Gloves, 2017-2027, USD mn 45

Figure 17. Global Virtual Training and Simulation Market: Hearing Aids, 2017-2027, USD mn 46

Figure 18. Global Virtual Training and Simulation Market: Mannequins, 2017-2027, USD mn 47

Figure 19. Global Virtual Training and Simulation Market: Gaming Consoles, 2017-2027, USD mn 48

Figure 20. Global Virtual Training and Simulation Market: Other Hardware, 2017-2027, USD mn 49

Figure 21. Global Virtual Training and Simulation Market: Software & Service, 2017-2027, USD mn 50

Figure 22. Breakdown of Global Virtual Training and Simulation Market by Product Type, 2020-2027, % of Revenue 51

Figure 23. Contribution to Global 2021-2027 Cumulative Revenue by Product Type, Value (USD mn) and Share (%) 52

Figure 24. Global Virtual Training and Simulation Market: Conventional Virtual Training, 2017-2027, USD mn 53

Figure 25. Global Virtual Training and Simulation Market: Virtual Reality Based Training, 2017-2027, USD mn 54

Figure 26. Breakdown of Global Virtual Training and Simulation Market by End User, 2020-2027, % of Revenue 56

Figure 27. Contribution to Global 2021-2027 Cumulative Revenue by End User, Value (USD mn) and Share (%) 56

Figure 28. Global Virtual Training and Simulation Market: Education, 2017-2027, USD mn 57

Figure 29. Global Virtual Training and Simulation Market: Entertainment, 2017-2027, USD mn 58

Figure 30. Global Virtual Training and Simulation Market: Defense & Security, 2017-2027, USD mn 59

Figure 31. Global Virtual Training and Simulation Market: Civil Aviation, 2017-2027, USD mn 60

Figure 32. Global Virtual Training and Simulation Market: Healthcare & Medical Industry, 2017-2027, USD mn 61

Figure 33. Global Virtual Training and Simulation Market: Other End Users, 2017-2027, USD mn 62

Figure 34. Global Market Snapshot by Region 63

Figure 35. Geographic Spread of Worldwide Virtual Training and Simulation Market, 2020-2027, % of Revenue 64

Figure 36. Contribution to Global 2021-2027 Cumulative Revenue by Region, Value (USD mn) and Share (%) 65

Figure 37. North American Virtual Training and Simulation Market, 2017-2027, USD mn 68

Figure 38. Breakdown of North America Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 68

Figure 39. Contribution to North America 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 69

Figure 40. U.S. Virtual Training and Simulation Market, 2017-2027, USD mn 71

Figure 41. Canada Virtual Training and Simulation Market, 2017-2027, USD mn 73

Figure 42. Virtual Training and Simulation Market in Mexico, 2017-2027, USD mn 75

Figure 43. European Virtual Training and Simulation Market, 2017-2027, USD mn 78

Figure 44. Breakdown of European Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 78

Figure 45. Contribution to Europe 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 79

Figure 46. Virtual Training and Simulation Market in UK, 2017-2027, USD mn 80

Figure 47. Virtual Training and Simulation Market in France, 2017-2027, USD mn 82

Figure 48. Virtual Training and Simulation Market in Germany, 2017-2027, USD mn 84

Figure 49. Virtual Training and Simulation Market in Spain, 2017-2027, USD mn 86

Figure 50. Virtual Training and Simulation Market in Italy, 2017-2027, USD mn 88

Figure 51. Virtual Training and Simulation Market in Russia, 2017-2027, USD mn 90

Figure 52. Virtual Training and Simulation Market in Rest of Europe, 2017-2027, USD mn 92

Figure 53. Asia-Pacific Virtual Training and Simulation Market, 2017-2027, USD mn 95

Figure 54. Breakdown of APAC Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 95

Figure 55. Contribution to APAC 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 96

Figure 56. Virtual Training and Simulation Market in China, 2017-2027, USD mn 97

Figure 57. Virtual Training and Simulation Market in Japan, 2017-2027, USD mn 100

Figure 58. Virtual Training and Simulation Market in India, 2017-2027, USD mn 102

Figure 59. Virtual Training and Simulation Market in Australia, 2017-2027, USD mn 104

Figure 60. Virtual Training and Simulation Market in South Korea, 2017-2027, USD mn 106

Figure 61. Virtual Training and Simulation Market in Rest of APAC, 2017-2027, USD mn 108

Figure 62. South America Virtual Training and Simulation Market, 2017-2027, USD mn 111

Figure 63. Breakdown of South America Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 111

Figure 64. Contribution to South America 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 112

Figure 65. Virtual Training and Simulation Market in Argentina, 2017-2027, USD mn 113

Figure 66. Virtual Training and Simulation Market in Brazil, 2017-2027, USD mn 115

Figure 67. Virtual Training and Simulation Market in Chile, 2017-2027, USD mn 117

Figure 68. Virtual Training and Simulation Market in Rest of South America, 2017-2027, USD mn 119

Figure 69. Virtual Training and Simulation Market in Middle East and Africa (MEA), 2017-2027, USD mn 121

Figure 70. Breakdown of MEA Virtual Training and Simulation Market by Country, 2020 and 2027, % of Revenue 121

Figure 71. Contribution to MEA 2021-2027 Cumulative Revenue by Country, Value (USD mn) and Share (%) 122

Figure 72. Virtual Training and Simulation Market in UAE, 2017-2027, USD mn 123

Figure 73. Virtual Training and Simulation Market in Saudi Arabia, 2017-2027, USD mn 125

Figure 74. Virtual Training and Simulation Market in South Africa, 2017-2027, USD mn 127

Figure 75. Growth Stage of Global Virtual Training and Simulation Industry over the Forecast Period 130


List Of Table

Table 1. Snapshot of Global Virtual Training and Simulation Market in Balanced Perspective, 2020-2027 19

Table 2. Growth Rate of World GDP, 2020-2022 22

Table 3. Main Product Trends and Market Opportunities in Global Virtual Training and Simulation Market 31

Table 4. Global Virtual Training and Simulation Market by Component, 2017-2027, USD mn 39

Table 5. Global Virtual Training and Simulation Market: Hardware by Segment, 2017-2027, USD mn 42

Table 6. Global Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 51

Table 7. Global Virtual Training and Simulation Market by End User, 2017-2027, USD mn 55

Table 8. Global Virtual Training and Simulation Market: Education by Segment, 2017-2027, USD mn 57

Table 9. Global Virtual Training and Simulation Market: Defense & Security by Segment, 2017-2027, USD mn 59

Table 10. Global Virtual Training and Simulation Market by Region, 2017-2027, USD mn 64

Table 11. Leading National Virtual Training and Simulation Market, 2020 and 2027, USD mn 66

Table 12. North America Virtual Training and Simulation Market by Country, 2017-2027, USD mn 69

Table 13. U.S. Virtual Training and Simulation Market by Component, 2017-2027, USD mn 72

Table 14. U.S. Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 72

Table 15. U.S. Virtual Training and Simulation Market by End User, 2017-2027, USD mn 72

Table 16. Canada Virtual Training and Simulation Market by Component, 2017-2027, USD mn 74

Table 17. Canada Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 74

Table 18. Canada Virtual Training and Simulation Market by End User, 2017-2027, USD mn 74

Table 19. Mexico Virtual Training and Simulation Market by Component, 2017-2027, USD mn 76

Table 20. Mexico Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 76

Table 21. Mexico Virtual Training and Simulation Market by End User, 2017-2027, USD mn 76

Table 22. Europe Virtual Training and Simulation Market by Country, 2017-2027, USD mn 79

Table 23. UK Virtual Training and Simulation Market by Component, 2017-2027, USD mn 81

Table 24. UK Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 81

Table 25. UK Virtual Training and Simulation Market by End User, 2017-2027, USD mn 81

Table 26. France Virtual Training and Simulation Market by Component, 2017-2027, USD mn 83

Table 27. France Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 83

Table 28. France Virtual Training and Simulation Market by End User, 2017-2027, USD mn 83

Table 29. Germany Virtual Training and Simulation Market by Component, 2017-2027, USD mn 85

Table 30. Germany Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 85

Table 31. Germany Virtual Training and Simulation Market by End User, 2017-2027, USD mn 85

Table 32. Spain Virtual Training and Simulation Market by Component, 2017-2027, USD mn 87

Table 33. Spain Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 87

Table 34. Spain Virtual Training and Simulation Market by End User, 2017-2027, USD mn 87

Table 35. Italy Virtual Training and Simulation Market by Component, 2017-2027, USD mn 89

Table 36. Italy Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 89

Table 37. Italy Virtual Training and Simulation Market by End User, 2017-2027, USD mn 89

Table 38. Russia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 91

Table 39. Russia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 91

Table 40. Russia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 91

Table 41. Virtual Training and Simulation Market in Rest of Europe by Country, 2017-2027, USD mn 93

Table 42. APAC Virtual Training and Simulation Market by Country, 2017-2027, USD mn 96

Table 43. China Virtual Training and Simulation Market by Component, 2017-2027, USD mn 98

Table 44. China Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 98

Table 45. China Virtual Training and Simulation Market by End User, 2017-2027, USD mn 98

Table 46. Japan Virtual Training and Simulation Market by Component, 2017-2027, USD mn 101

Table 47. Japan Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 101

Table 48. Japan Virtual Training and Simulation Market by End User, 2017-2027, USD mn 101

Table 49. India Virtual Training and Simulation Market by Component, 2017-2027, USD mn 103

Table 50. India Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 103

Table 51. India Virtual Training and Simulation Market by End User, 2017-2027, USD mn 103

Table 52. Australia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 105

Table 53. Australia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 105

Table 54. Australia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 105

Table 55. South Korea Virtual Training and Simulation Market by Component, 2017-2027, USD mn 107

Table 56. South Korea Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 107

Table 57. South Korea Virtual Training and Simulation Market by End User, 2017-2027, USD mn 107

Table 58. Virtual Training and Simulation Market in Rest of APAC by Country/Region, 2017-2027, USD mn 109

Table 59. South America Virtual Training and Simulation Market by Country, 2017-2027, USD mn 112

Table 60. Argentina Virtual Training and Simulation Market by Component, 2017-2027, USD mn 114

Table 61. Argentina Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 114

Table 62. Argentina Virtual Training and Simulation Market by End User, 2017-2027, USD mn 114

Table 63. Brazil Virtual Training and Simulation Market by Component, 2017-2027, USD mn 116

Table 64. Brazil Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 116

Table 65. Brazil Virtual Training and Simulation Market by End User, 2017-2027, USD mn 116

Table 66. Chile Virtual Training and Simulation Market by Component, 2017-2027, USD mn 118

Table 67. Chile Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 118

Table 68. Chile Virtual Training and Simulation Market by End User, 2017-2027, USD mn 118

Table 69. MEA Virtual Training and Simulation Market by Country, 2017-2027, USD mn 122

Table 70. UAE Virtual Training and Simulation Market by Component, 2017-2027, USD mn 124

Table 71. UAE Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 124

Table 72. UAE Virtual Training and Simulation Market by End User, 2017-2027, USD mn 124

Table 73. Saudi Arabia Virtual Training and Simulation Market by Component, 2017-2027, USD mn 126

Table 74. Saudi Arabia Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 126

Table 75. Saudi Arabia Virtual Training and Simulation Market by End User, 2017-2027, USD mn 126

Table 76. South Africa Virtual Training and Simulation Market by Component, 2017-2027, USD mn 128

Table 77. South Africa Virtual Training and Simulation Market by Product Type, 2017-2027, USD mn 128

Table 78. South Africa Virtual Training and Simulation Market by End User, 2017-2027, USD mn 128

Table 79. ANSYS, Inc.: Company Snapshot 134

Table 80. ANSYS, Inc.: Business Segmentation 134

Table 81. ANSYS, Inc.: Product Portfolio 135

Table 82. ANSYS, Inc.: Revenue, 2017-2019, USD mn 135

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Companies

Key Players (this may not be a complete list and extra companies can be added upon request):

ANSYS, Inc.

BAE Systems

CAE Inc.

Cubic Corporation

Kratos Defence & Security Solutions, Inc.

L-3 Link Simulation & Training

Laerdal Medical Corporation

Lockheed Martin Corporation

ON24, Inc.

QinetiQ Group PLC

Saab AB

The DiSTI Corporation

(Please note: The report will be updated before delivery so that the latest historical year is the base year and the forecast covers at least 5 years over the base year.)