Virtual Reality Devices Global Market Report 2020-30: Covid 19 Growth and Change

Region:Global

Author(s):

Product Code:7463

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Published on

May 2020

Total pages

200

Table of Content

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About the Report

About the Report

Major players in the virtual reality devices market are Google, Sony Corporation, Samsung Electronics Co., Ltd., Oculus VR LLC, and Marxent Labs.
 
The global virtual reality devices market is expected to decline from USD 4.76 billion in 2019 to USD 3.99 billion in 2020 at a compound annual growth rate (CAGR) of -16.0%. The decline is mainly due to economic slowdown across countries owing to the COVID-19 outbreak and the measures to contain it. The market is then expected to recover and reach USD 1087 billion in 2023 at CAGR of 39.62%.
 
The virtual reality devices market consists of sales of virtual reality devices and related services. The VR devices use advanced computer technology called virtual reality to create a simulated environment. The VR devices such as head mounted display (HMD) devices , Gesture Tracking devices(GTD) , Projectors and display walls (PDW) enable the users to get immersed in a real environment and interact with 3D worlds. Some of the virtual reality devices include Oculus Rift-VR headset, HTC Vive-VR, Sony-PSVR, Samsung Gear VR-mobile VR headset with controller, and Google Cardboard-mobile VR headset by Google.
 
Integration of 5K stereoscopic video in VR devices is one of the growing trends that is changing the landscape of virtual reality device market. 5k stereoscopic video is a 5k-resolution video technology which replaces the previous 360 video low resolution technology used in VR headsets. This 5K stereoscopic video would provide a complete and detailed VR immersion experience for the viewers. For instance, Oculus VR, an American technology company, developed Guided Meditation VR which is virtual reality relaxation app that runs 5K stereoscopic video content on the Oculus Go (mobile headsets) version of the app.
 
The interferences in demand and supply chains caused by COVID19 lockdown are to act as major restraint hampering the growth of the virtual reality market during 2020. According to the World Trade Organization (WTO), the coronavirus represents unprecedented disruptions to the world trade and global economy, as consumption and production are scaled backed worldwide. Moreover, according to Media Post's news published in March 2020, the shipments for virtual reality headsets are expected to record a decline of approximately 17% during 2020, owing to disruptions in the supply chain caused by COVID19 lockdowns. Hence, the disturbances in demand and supply chain are to act as a major factor to contribute to the declining shipments for virtual reality devices during 2020.
 
In September 2019, Verizon announced the acquisition of Jaunt XR, a California-based company's software, technology, and certain assets for an undisclosed amount. Through this acquisition, Verizon plans to develop and built new leading-edge software combining with Jaunt XR. Jaunt XR was founded in 2013 and deals in developing hardware, virtual technology, software, apps, and tools that enable consumers and brands to make high-quality virtual reality (VR) content. Jaunt XR is focusing on developing volumetric video capturing of human for supply on social media channels and mobile devices.
 
Rising demand for virtual reality devices in changing the traditional way of imparting safety trainings to employees is expected to drive the virtual reality devices market. Virtual Reality provides an effective and safe training environment for the employees in an organization. Traditional training method fail to recreate real time crisis scenarios while VR trainings create the real time crisis scenarios which helps a person to respond in a similar way to that of real time situations, thus providing effective and safe training to staff. It has resulted in fewer mistakes and better information recall than traditional trainings. For example, Ford uses virtual reality which simulates real-life situations to train its staff in a more receptive and effective way than training theoretically.
 

Products

Products

1) By Type: Hand Held Devices; Head Mounted Devices; Gesture Controlled Devices; Others 2) By Application: Medical & Healthcare; Commercial; Education; Advertsiing & Marketing; Commerce; Energy & Utilities; Entertainment & Gaming; Designing & Engineering; Logistics; Others


Companies

Google; Sony Corporation; Samsung Electronics Co., Ltd; Oculus VR LLC; Marxent Labs; Microsoft Corporation; Apple; HTC Corporation; Qualcomm; Lenovo Group Ltd; AMD; Fove, Inc; LG Electronics, Inc; Autodesk Inc; Eon Reality Inc; Leap Motion, Inc; Cyberglove Systems Inc; Virtuix; Unity Technologies; Snap; Firsthand Technology; Wevr; Nvidia; Bricks & Goggles; Prenav

Table of Contents

Table of Contents

1. Executive Summary

2. Virtual Reality Devices Market Characteristics

3. Virtual Reality Devices Market Size And Growth

3.1. Global Virtual Reality Devices Historic Market, 2015-2019, USD Billion

3.1.1. Drivers Of The Market

3.1.2. Restraints On The Market

3.2. Global Virtual Reality Devices Forecast Market, 2019-2023F, 2025F, 2030F, USD Billion

3.2.1. Drivers Of The Market

3.2.2. Restraints On the Market

4. Virtual Reality Devices Market Segmentation

4.1. Global Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Hand Held Devices

Head Mounted Devices

Gesture Controlled Devices

Others

4.2. Global Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Medical & Healthcare

Commercial

Education

Advertsiing & Marketing

Commerce

Energy & Utilities

Entertainment & Gaming

Designing & Engineering

Logistics

Others

5. Virtual Reality Devices Market Regional And Country Analysis

5.1. Global Virtual Reality Devices Market, Split By Region, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

5.2. Global Virtual Reality Devices Market, Split By Country, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

6. Asia-Pacific Virtual Reality Devices Market

6.1. Asia-Pacific Virtual Reality Devices Market Overview

6.2. Asia-Pacific Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

6.3. Asia-Pacific Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

7. China Virtual Reality Devices Market

7.1. China Virtual Reality Devices Market Overview

7.2. China Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F,USD Billion

7.3. China Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F,USD Billion

8. India Virtual Reality Devices Market

8.1. India Virtual Reality Devices Market Overview

8.2. India Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

8.3. India Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

9. Japan Virtual Reality Devices Market

9.1. Japan Virtual Reality Devices Market Overview

9.2. Japan Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

9.3. Japan Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

10. Australia Virtual Reality Devices Market

10.1. Australia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

10.2. Australia Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

11. Indonesia Virtual Reality Devices Market

11.1. Indonesia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

11.2. Indonesia Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

12. South Korea Virtual Reality Devices Market

12.1. South Korea Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

12.2. South Korea Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

13. Western Europe Virtual Reality Devices Market

13.1. Western Europe Virtual Reality Devices Market Overview

13.2. Western Europe Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

13.3. Western Europe Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

14. UK Virtual Reality Devices Market

14.1. UK Virtual Reality Devices Market Overview

14.2. UK Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

14.3. UK Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

15. Germany Virtual Reality Devices Market

15.1. Germany Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

15.2. Germany Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

16. France Virtual Reality Devices Market

16.4. France Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

16.5. France Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

17. Eastern Europe Virtual Reality Devices Market

17.1. Eastern Europe Virtual Reality Devices Market Overview

17.2. Eastern Europe Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

17.3. Eastern Europe Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

18. Russia Virtual Reality Devices Market

18.1. Russia Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

18.2. Russia Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

19. North America Virtual Reality Devices Market

19.1. North America Virtual Reality Devices Market Overview

19.2. North America Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

19.3. North America Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

20. USA Virtual Reality Devices Market

20.1. USA Virtual Reality Devices Market Overview

20.2. USA Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

20.3. USA Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

21. South America Virtual Reality Devices Market

21.1. South America Virtual Reality Devices Market Overview

21.2. South America Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

21.3. South America Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

22. Brazil Virtual Reality Devices Market

22.1. Brazil Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

22.2. Brazil Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

23. Middle East Virtual Reality Devices Market

23.1. Middle East Virtual Reality Devices Market Overview

23.2. Middle East Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

23.3. Middle East Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

24. Africa Virtual Reality Devices Market

24.1. Africa Virtual Reality Devices Market Overview

24.2. Africa Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

24.3. Africa Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

25. Virtual Reality Devices Market Competitive Landscape And Company Profiles

25.1. Virtual Reality Devices Market Competitive Landscape

25.2. Virtual Reality Devices Market Company Profiles

25.2.1. Google

25.2.1.1. Overview

25.2.1.2. Products and Services

25.2.1.3. Strategy

25.2.1.4. Financial Performance

25.2.2. Sony Corporation

25.2.2.1. Overview

25.2.2.2. Products and Services

25.2.2.3. Strategy

25.2.2.4. Financial Performance

25.2.3. Samsung Electronics Co., Ltd.

25.2.3.1. Overview

25.2.3.2. Products and Services

25.2.3.3. Strategy

25.2.3.4. Financial Performance

25.2.4. Oculus VR LLC

25.2.4.1. Overview

25.2.4.2. Products and Services

25.2.4.3. Strategy

25.2.4.4. Financial Performance

25.2.5. Marxent Labs

25.2.5.1. Overview

25.2.5.2. Products and Services

25.2.5.3. Strategy

25.2.5.4. Financial Performance

26. Key Mergers And Acquisitions In The Virtual Reality Devices Market

27. Virtual Reality Devices Market Trends And Strategies

28. Virtual Reality Devices Market Future Outlook and Potential Analysis

29. Appendix

29.1. Abbreviations

29.2. Currencies

29.3. Research Inquiries

29.4. The Business Research Company

29.5. Copyright And Disclaimer

 


List of Figure

Figure 1: Global Historic Market Growth, 2015-2019, USD Billion

Figure 2: Global Forecast Market Growth, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 3: Global Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 4: Global Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 5: Global Virtual Reality Devices Market, Split By Region, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 6: Global Virtual Reality Devices Market, Split By Country, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 7: Asia-Pacific, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 8: Asia-Pacific, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 9: China, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 10: China, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 11: India, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 12: India, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 13: Japan, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 14: Japan, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 15: Australia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 16: Australia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 17: Indonesia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 18: Indonesia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 19: South Korea, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 20: South Korea, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 21: Western Europe, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 22: Western Europe, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 23: UK, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 24: UK, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 25: Germany, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 26: Germany, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 27: France, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 28: France, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 29: Eastern Europe, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 30: Eastern Europe, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 31: Russia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 32: Russia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 33: North America, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 34: North America, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 35: USA, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 36: USA, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 37: South America, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 38: South America, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 39: Brazil, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 40: Brazil, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 41: Middle East, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 42: Middle East, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 43: Africa, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 44: Africa, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Figure 45: Google Financial Performance

Figure 46: Sony Corporation Financial Performance

Figure 47: Samsung Electronics Co., Ltd. Financial Performance

Figure 48: Oculus VR LLC Financial Performance

Figure 49: Marxent Labs Financial Performance


List of Table

Table 1: Global Historic Market Growth, 2015-2019, USD Billion

Table 2: Global Forecast Market Growth, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 3: Global Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 4: Global Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 5: Global Virtual Reality Devices Market, Split By Region, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 6: Global Virtual Reality Devices Market, Split By Country, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 7: Asia-Pacific, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 8: Asia-Pacific, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 9: China, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 10: China, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 11: India, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 12: India, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 13: Japan, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 14: Japan, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 15: Australia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 16: Australia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 17: Indonesia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 18: Indonesia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 19: South Korea, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 20: South Korea, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 21: Western Europe, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 22: Western Europe, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 23: UK, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 24: UK, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 25: Germany, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 26: Germany, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 27: France, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 28: France, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 29: Eastern Europe, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 30: Eastern Europe, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 31: Russia, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 32: Russia, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 33: North America, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 34: North America, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 35: USA, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 36: USA, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 37: South America, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 38: South America, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 39: Brazil, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 40: Brazil, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 41: Middle East, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 42: Middle East, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 43: Africa, Virtual Reality Devices Market, Segmentation By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 44: Africa, Virtual Reality Devices Market, Segmentation By Application/End-User, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, USD Billion

Table 45: Google Financial Performance

Table 46: Sony Corporation Financial Performance

Table 47: Samsung Electronics Co., Ltd. Financial Performance

Table 48: Oculus VR LLC Financial Performance

Table 49: Marxent Labs Financial Performance

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