Global Graphics Processing Unit Market

The global Graphics Processing Unit market, valued at $75 Bn, is projected to hit $237.5 Bn by 2030 at 33% CAGR, fueled by AI, gaming, and data center demands.

Region:Global

Author(s):Shubham

Product Code:KRAC0843

Pages:94

Published On:August 2025

About the Report

Base Year 2024

Global Graphics Processing Unit Market Overview

  • The Global Graphics Processing Unit market is valued at USD 75 billion, based on a five-year historical analysis. This growth is primarily driven by the increasing demand for high-performance computing in gaming, artificial intelligence, and data centers. The rise in gaming, proliferation of cloud gaming services, and the need for advanced graphics rendering in applications such as autonomous vehicles, edge computing, and IoT have significantly contributed to the market's expansion. Additionally, the growing adoption of GPUs for machine learning, deep learning, and multimedia content creation is accelerating market growth .
  • Key players in this market include the United States, China, and Japan. The United States dominates due to its robust technology sector, leadership in GPU design, and continuous innovation from companies such as NVIDIA, AMD, and Intel. China has a rapidly expanding consumer electronics market and is investing heavily in AI and data center infrastructure. Japan's advanced manufacturing capabilities and focus on electronics and automotive sectors also contribute to its significant presence in the GPU market .
  • In 2023, the European Union implemented Regulation (EU) 2023/826 issued by the European Commission, establishing ecodesign requirements for energy efficiency in electronic displays and related components, including GPUs. This regulation mandates that all new GPUs integrated into electronic devices sold in the EU must meet specific energy efficiency thresholds, driving the development and adoption of more sustainable and energy-efficient graphics processing technologies .
Global Graphics Processing Unit Market Size

Global Graphics Processing Unit Market Segmentation

By Type:The market is segmented into Dedicated (Discrete) GPUs, Integrated GPUs, and Hybrid GPUs. Dedicated GPUs are primarily used in high-performance applications such as gaming, professional graphics workstations, and AI model training, offering superior computational capabilities. Integrated GPUs are commonly found in laptops, smartphones, and budget-friendly devices, delivering adequate performance for general multimedia and productivity tasks while maintaining energy efficiency. Hybrid GPUs combine the features of both dedicated and integrated GPUs, enabling dynamic switching between performance and power-saving modes, which caters to a diverse range of consumer and enterprise needs .

Global Graphics Processing Unit Market segmentation by Type.

Dedicated (Discrete) GPUs dominate the market due to their superior performance in gaming, professional applications, and AI workloads. The increasing popularity of high-resolution gaming, virtual reality, and generative AI drives demand for these GPUs. Integrated GPUs, while more cost-effective and energy-efficient, are often limited in performance, making dedicated GPUs the preferred choice for enthusiasts and professionals. The hybrid segment is gaining traction as it offers a balance between performance and power efficiency, appealing to a broader audience seeking versatility across devices .

By Device:The market is segmented into Smartphones, Gaming Consoles, Computers (Desktop & Laptop), Tablets, Televisions, and Others. Each device category has unique requirements for GPU performance. Computers (Desktop & Laptop) and gaming consoles are the largest consumers of high-performance GPUs, driven by demand for advanced gaming, content creation, and professional workloads. Smartphones increasingly incorporate advanced GPUs for mobile gaming, AI-powered features, and multimedia applications. Tablets and televisions represent smaller segments, focusing on energy efficiency and integrated graphics capabilities. The "Others" category includes specialized devices such as automotive infotainment systems and industrial equipment .

Global Graphics Processing Unit Market segmentation by Device.

Computers (Desktop & Laptop) lead the market due to their extensive use in gaming, content creation, AI development, and professional applications. Gaming consoles follow closely, driven by the demand for immersive gaming experiences and advanced graphics capabilities. Smartphones are rapidly adopting high-performance GPUs to support mobile gaming, AI-powered photography, and augmented reality. Tablets and televisions represent smaller segments, focusing on integrated graphics for multimedia playback and smart features. The "Others" category includes niche devices such as automotive systems, industrial controllers, and embedded solutions .

Global Graphics Processing Unit Market Competitive Landscape

The Global Graphics Processing Unit market is characterized by a dynamic mix of regional and international players. Leading participants such as NVIDIA Corporation, Advanced Micro Devices, Inc. (AMD), Intel Corporation, Qualcomm Technologies, Inc., Micron Technology, Inc., Xilinx, Inc., ARM Holdings plc, Imagination Technologies Group plc, Broadcom Inc., MediaTek Inc., Texas Instruments Incorporated, Samsung Electronics Co., Ltd., LG Electronics Inc., ASUSTeK Computer Inc., Micro-Star International Co., Ltd. (MSI) contribute to innovation, geographic expansion, and service delivery in this space.

NVIDIA Corporation

1993

Santa Clara, California, USA

Advanced Micro Devices, Inc. (AMD)

1969

Santa Clara, California, USA

Intel Corporation

1968

Santa Clara, California, USA

Qualcomm Technologies, Inc.

1985

San Diego, California, USA

Micron Technology, Inc.

1978

Boise, Idaho, USA

Company

Establishment Year

Headquarters

Group Size (Large, Medium, or Small as per industry convention)

Revenue Growth Rate

Market Share in GPU Segment

R&D Expenditure as % of Revenue

Product Portfolio Breadth (e.g., number of GPU SKUs)

Geographic Presence (number of countries/regions served)

Global Graphics Processing Unit Market Industry Analysis

Growth Drivers

  • Increasing Demand for High-Performance Computing:The global high-performance computing (HPC) market is projected to reach $55 billion in future, driven by sectors such as scientific research and financial modeling. The demand for GPUs in HPC is fueled by their ability to process vast amounts of data quickly. In future, the HPC segment accounted for approximately 32% of GPU sales, highlighting the critical role of GPUs in enhancing computational capabilities across industries, particularly in None.
  • Growth in Gaming and Esports Industries:The gaming industry is expected to generate $210 billion in revenue in future, with esports contributing significantly to this growth. In future, the esports audience reached 600 million globally, increasing the demand for high-performance GPUs to support advanced graphics and smooth gameplay. This trend is particularly pronounced in None, where local gaming events and tournaments are gaining traction, further driving GPU sales and innovation.
  • Rise of Artificial Intelligence and Machine Learning Applications:The AI and machine learning market is projected to reach $200 billion in future, with GPUs playing a pivotal role in accelerating data processing and model training. In future, AI-related GPU sales accounted for 27% of the total GPU market. This growth is evident in None, where businesses are increasingly adopting AI solutions, necessitating advanced GPU technologies to enhance performance and efficiency in various applications.

Market Challenges

  • Supply Chain Disruptions:The GPU market has faced significant supply chain challenges, particularly due to the COVID-19 pandemic, which caused delays and shortages. In future, the semiconductor shortage led to a 22% decline in GPU availability, impacting manufacturers' ability to meet rising demand. This disruption has been particularly felt in None, where local production capabilities are limited, exacerbating the challenges faced by consumers and businesses alike.
  • High Costs of Advanced GPU Technologies:The average cost of high-end GPUs has surged, with prices reaching up to $2,200 for top models in future. This increase poses a barrier for many consumers and small businesses in None, limiting their access to cutting-edge technology. The high costs are driven by the complexity of manufacturing and the demand for advanced features, making it challenging for the market to expand inclusively.

Global Graphics Processing Unit Market Future Outlook

The future of the GPU market in None is poised for significant transformation, driven by technological advancements and evolving consumer needs. As industries increasingly adopt AI and machine learning, the demand for specialized GPUs will rise. Additionally, the gaming sector will continue to expand, with cloud gaming and virtual reality applications gaining traction. Manufacturers will need to innovate rapidly to stay competitive, focusing on energy efficiency and performance enhancements to meet the growing expectations of consumers and businesses alike.

Market Opportunities

  • Development of Energy-Efficient GPUs:With rising energy costs and environmental concerns, there is a growing opportunity for manufacturers to develop energy-efficient GPUs. In future, energy-efficient models accounted for 18% of total GPU sales, indicating a shift towards sustainability. This trend is particularly relevant in None, where regulatory pressures are increasing, creating a favorable environment for eco-friendly innovations.
  • Increasing Adoption of GPUs in Data Centers:The data center market is expected to reach $220 billion in future, with GPUs becoming essential for processing large datasets. In future, GPU usage in data centers increased by 35%, driven by the need for enhanced computational power. This trend presents a significant opportunity in None, where businesses are investing in data infrastructure to support digital transformation initiatives.

Scope of the Report

SegmentSub-Segments
By Type

Dedicated (Discrete) GPUs

Integrated GPUs

Hybrid GPUs

By Device

Smartphone

Gaming Console

Computer (Desktop & Laptop)

Tablet

Television

Others

By Industry Vertical

Electronics

Media & Entertainment

IT & Telecommunication

Defense & Intelligence

Healthcare

Automotive

Others

By Application

Gaming

Scientific Computing

Machine Learning & AI

Video Editing & Content Creation

Cryptocurrency Mining

Virtual Reality & Augmented Reality

Others

By Component

Hardware

Software

Services

By Deployment

On-Premise

Cloud

By Region

North America

Europe

Asia-Pacific

Latin America

Middle East & Africa

Key Target Audience

Investors and Venture Capitalist Firms

Government and Regulatory Bodies (e.g., Federal Trade Commission, European Commission)

Manufacturers and Producers

Distributors and Retailers

Technology Providers

Industry Associations (e.g., Semiconductor Industry Association)

Financial Institutions

Telecommunications Companies

Players Mentioned in the Report:

NVIDIA Corporation

Advanced Micro Devices, Inc. (AMD)

Intel Corporation

Qualcomm Technologies, Inc.

Micron Technology, Inc.

Xilinx, Inc.

ARM Holdings plc

Imagination Technologies Group plc

Broadcom Inc.

MediaTek Inc.

Texas Instruments Incorporated

Samsung Electronics Co., Ltd.

LG Electronics Inc.

ASUSTeK Computer Inc.

Micro-Star International Co., Ltd. (MSI)

Table of Contents

Market Assessment Phase

1. Executive Summary and Approach


2. Global Graphics Processing Unit Market Overview

2.1 Key Insights and Strategic Recommendations

2.2 Global Graphics Processing Unit Market Overview

2.3 Definition and Scope

2.4 Evolution of Market Ecosystem

2.5 Timeline of Key Regulatory Milestones

2.6 Value Chain & Stakeholder Mapping

2.7 Business Cycle Analysis

2.8 Policy & Incentive Landscape


3. Global Graphics Processing Unit Market Analysis

3.1 Growth Drivers

3.1.1 Increasing demand for high-performance computing
3.1.2 Growth in gaming and esports industries
3.1.3 Rise of artificial intelligence and machine learning applications
3.1.4 Expansion of cloud gaming services

3.2 Market Challenges

3.2.1 Supply chain disruptions
3.2.2 High costs of advanced GPU technologies
3.2.3 Intense competition among manufacturers
3.2.4 Rapid technological advancements

3.3 Market Opportunities

3.3.1 Development of energy-efficient GPUs
3.3.2 Increasing adoption of GPUs in data centers
3.3.3 Growth in virtual reality and augmented reality applications
3.3.4 Expansion into emerging markets

3.4 Market Trends

3.4.1 Shift towards integrated graphics solutions
3.4.2 Increasing focus on sustainability and eco-friendly products
3.4.3 Rise of cryptocurrency mining
3.4.4 Advancements in GPU architecture

3.5 Government Regulation

3.5.1 Regulations on energy consumption
3.5.2 Import/export tariffs on electronic components
3.5.3 Compliance with environmental standards
3.5.4 Data protection and privacy regulations affecting GPU usage

4. SWOT Analysis


5. Stakeholder Analysis


6. Porter's Five Forces Analysis


7. Global Graphics Processing Unit Market Market Size, 2019-2024

7.1 By Value

7.2 By Volume

7.3 By Average Selling Price


8. Global Graphics Processing Unit Market Segmentation

8.1 By Type

8.1.1 Dedicated (Discrete) GPUs
8.1.2 Integrated GPUs
8.1.3 Hybrid GPUs

8.2 By Device

8.2.1 Smartphone
8.2.2 Gaming Console
8.2.3 Computer (Desktop & Laptop)
8.2.4 Tablet
8.2.5 Television
8.2.6 Others

8.3 By Industry Vertical

8.3.1 Electronics
8.3.2 Media & Entertainment
8.3.3 IT & Telecommunication
8.3.4 Defense & Intelligence
8.3.5 Healthcare
8.3.6 Automotive
8.3.7 Others

8.4 By Application

8.4.1 Gaming
8.4.2 Scientific Computing
8.4.3 Machine Learning & AI
8.4.4 Video Editing & Content Creation
8.4.5 Cryptocurrency Mining
8.4.6 Virtual Reality & Augmented Reality
8.4.7 Others

8.5 By Component

8.5.1 Hardware
8.5.2 Software
8.5.3 Services

8.6 By Deployment

8.6.1 On-Premise
8.6.2 Cloud

8.7 By Region

8.7.1 North America
8.7.2 Europe
8.7.3 Asia-Pacific
8.7.4 Latin America
8.7.5 Middle East & Africa

9. Global Graphics Processing Unit Market Competitive Analysis

9.1 Market Share of Key Players

9.2 Cross Comparison of Key Players

9.2.1 Company Name
9.2.2 Group Size (Large, Medium, or Small as per industry convention)
9.2.3 Revenue Growth Rate
9.2.4 Market Share in GPU Segment
9.2.5 R&D Expenditure as % of Revenue
9.2.6 Product Portfolio Breadth (e.g., number of GPU SKUs)
9.2.7 Geographic Presence (number of countries/regions served)
9.2.8 Patent Portfolio Size (GPU-related patents)
9.2.9 Key Partnerships & Alliances
9.2.10 Customer Base Diversity (end-user industries served)

9.3 SWOT Analysis of Top Players

9.4 Pricing Analysis

9.5 Detailed Profile of Major Companies

9.5.1 NVIDIA Corporation
9.5.2 Advanced Micro Devices, Inc. (AMD)
9.5.3 Intel Corporation
9.5.4 Qualcomm Technologies, Inc.
9.5.5 Micron Technology, Inc.
9.5.6 Xilinx, Inc.
9.5.7 ARM Holdings plc
9.5.8 Imagination Technologies Group plc
9.5.9 Broadcom Inc.
9.5.10 MediaTek Inc.
9.5.11 Texas Instruments Incorporated
9.5.12 Samsung Electronics Co., Ltd.
9.5.13 LG Electronics Inc.
9.5.14 ASUSTeK Computer Inc.
9.5.15 Micro-Star International Co., Ltd. (MSI)

10. Global Graphics Processing Unit Market End-User Analysis

10.1 Procurement Behavior of Key Ministries

10.1.1 Government procurement policies
10.1.2 Budget allocation for technology
10.1.3 Evaluation criteria for suppliers

10.2 Corporate Spend on Infrastructure & Energy

10.2.1 Investment in IT infrastructure
10.2.2 Budget for energy-efficient solutions
10.2.3 Spending on R&D for GPU technologies

10.3 Pain Point Analysis by End-User Category

10.3.1 Performance limitations
10.3.2 Cost constraints
10.3.3 Integration challenges

10.4 User Readiness for Adoption

10.4.1 Awareness of GPU benefits
10.4.2 Training and support needs
10.4.3 Infrastructure readiness

10.5 Post-Deployment ROI and Use Case Expansion

10.5.1 Measurement of performance improvements
10.5.2 Expansion into new applications
10.5.3 Long-term cost savings

11. Global Graphics Processing Unit Market Future Size, 2025-2030

11.1 By Value

11.2 By Volume

11.3 By Average Selling Price


Go-To-Market Strategy Phase

1. Whitespace Analysis + Business Model Canvas

1.1 Market gaps identification

1.2 Value proposition development

1.3 Revenue model exploration

1.4 Customer segmentation analysis

1.5 Competitive landscape overview

1.6 Key partnerships identification

1.7 Resource allocation strategy


2. Marketing and Positioning Recommendations

2.1 Branding strategies

2.2 Product USPs

2.3 Target audience definition

2.4 Communication channels

2.5 Marketing budget allocation


3. Distribution Plan

3.1 Urban retail strategies

3.2 Rural NGO tie-ups

3.3 E-commerce strategies

3.4 Direct sales approach

3.5 Distribution partnerships


4. Channel & Pricing Gaps

4.1 Underserved routes

4.2 Pricing bands analysis

4.3 Competitor pricing comparison

4.4 Value-based pricing strategies


5. Unmet Demand & Latent Needs

5.1 Category gaps identification

5.2 Consumer segments analysis

5.3 Emerging trends exploration


6. Customer Relationship

6.1 Loyalty programs

6.2 After-sales service

6.3 Customer feedback mechanisms


7. Value Proposition

7.1 Sustainability initiatives

7.2 Integrated supply chains

7.3 Customer-centric solutions


8. Key Activities

8.1 Regulatory compliance

8.2 Branding efforts

8.3 Distribution setup


9. Entry Strategy Evaluation

9.1 Domestic Market Entry Strategy

9.1.1 Product mix considerations
9.1.2 Pricing band strategy
9.1.3 Packaging options

9.2 Export Entry Strategy

9.2.1 Target countries analysis
9.2.2 Compliance roadmap

10. Entry Mode Assessment

10.1 Joint Ventures

10.2 Greenfield investments

10.3 Mergers & Acquisitions

10.4 Distributor Model


11. Capital and Timeline Estimation

11.1 Capital requirements

11.2 Timelines for market entry


12. Control vs Risk Trade-Off

12.1 Ownership considerations

12.2 Partnerships evaluation


13. Profitability Outlook

13.1 Breakeven analysis

13.2 Long-term sustainability strategies


14. Potential Partner List

14.1 Distributors

14.2 Joint Ventures

14.3 Acquisition targets


15. Execution Roadmap

15.1 Phased Plan for Market Entry

15.1.1 Market Setup
15.1.2 Market Entry
15.1.3 Growth Acceleration
15.1.4 Scale & Stabilize

15.2 Key Activities and Milestones

15.2.1 Milestone planning
15.2.2 Activity tracking

Research Methodology

ApproachModellingSample

Phase 1: Approach1

Desk Research

  • Analysis of industry reports from leading market research firms focusing on GPU technology trends
  • Review of academic journals and publications on graphics processing advancements and applications
  • Examination of financial reports and press releases from major GPU manufacturers

Primary Research

  • Interviews with product managers and engineers at leading GPU companies
  • Surveys targeting IT professionals and gaming industry experts regarding GPU usage and preferences
  • Field interviews with developers and designers utilizing GPUs in their projects

Validation & Triangulation

  • Cross-validation of data through multiple sources including sales figures and market trends
  • Triangulation of insights from primary interviews with secondary data findings
  • Sanity checks conducted through expert panel discussions and feedback sessions

Phase 2: Market Size Estimation1

Top-down Assessment

  • Estimation of total addressable market (TAM) based on global semiconductor market size
  • Segmentation by application areas such as gaming, AI, and data centers
  • Incorporation of growth rates from emerging markets and technological advancements

Bottom-up Modeling

  • Collection of sales data from key GPU manufacturers to establish baseline volumes
  • Analysis of pricing strategies across different GPU segments and their impact on revenue
  • Volume x price calculations to derive revenue estimates for each segment

Forecasting & Scenario Analysis

  • Multi-variable regression analysis incorporating factors like gaming trends and AI adoption rates
  • Scenario modeling based on potential regulatory changes and technological disruptions
  • Development of baseline, optimistic, and pessimistic forecasts through 2030

Phase 3: CATI Sample Composition1

Scope Item/SegmentSample SizeTarget Respondent Profiles
Gaming Industry Insights120Game Developers, Studio Executives
AI and Machine Learning Applications90Data Scientists, AI Researchers
Data Center GPU Utilization60IT Managers, Data Center Operators
Consumer Electronics Market50Product Managers, Retail Buyers
Professional Visualization and Design40Architects, Graphic Designers

Frequently Asked Questions

What is the current value of the Global Graphics Processing Unit market?

The Global Graphics Processing Unit market is valued at approximately USD 75 billion, driven by the increasing demand for high-performance computing in sectors such as gaming, artificial intelligence, and data centers.

What factors are driving the growth of the GPU market?

Which countries are leading in the GPU market?

What are the different types of GPUs available in the market?

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