
Region:Global
Author(s):Shubham Kashyap
Product Code:KROD1000
October 2024
85

By Product Type: The blockchain in gaming market is segmented into blockchain-based games, NFTs (Non-Fungible Tokens), and in-game assets management. In 2023, blockchain-based games held the largest market share due to their innovative approach to gameplay and player ownership. This segment’s dominance is attributed to the growing popularity of decentralized games and the increasing number of gamers interested in blockchain-based titles.

By Platform: The market is further segmented into PC and Console Games, Mobile Games, and Web-based Games. Mobile games lead the market in 2023 due to their wide reach and ease of integration with blockchain technologies. The proliferation of smartphones and the accessibility of mobile games make this platform particularly attractive for blockchain integration.

By Region: The global market is segmented into North America, Europe, Asia-Pacific (APAC), Latin America, and Middle East & Africa (MEA). North America dominated the market with a substantial share in 2023 due to its advanced technological infrastructure and high investment in blockchain technology. The presence of major players and a strong gaming culture contribute to its leading position.
|
Company |
Establishment Year |
Headquarters |
|
Animoca Brands |
2014 |
Hong Kong |
|
Dapper Labs |
2018 |
Vancouver, Canada |
|
The Sandbox |
2011 |
Hong Kong |
|
Immutable X |
2018 |
Sydney, Australia |
|
Gala Games |
2019 |
Austin, Texas, USA |
The global blockchain in the gaming market is predicted to grow exceptionally in the forecasted period of 2023-2028 driven by the expansion of metaverse gaming, widespread adoption of virtual reality (VR) integration, and increased regulation and compliance measures.
|
By Region |
North America Europe APAC Latin America MEA |
|
By Segment Type |
Mobile Games PC and Console Games Web-based Games |
|
By End-User Type |
Application Specific Integrated Circuit (ASIC) Graphical Processing Unit (GPU) Field Programmable Gate Array (FPGA) Others |
|
By Game Type |
Role Playing Games Open World Games Collectible Games |
|
By Device Type
|
Android Web iOS |
1.1. Definition and Scope
1.2. Market Taxonomy
1.3. Market Growth Rate
1.4. Market Segmentation Overview
2.1. Historical Market Size
2.2. Year-on-Year Growth Analysis
2.3. Key Market Developments and Milestones
3.1. Growth Drivers
3.1.1. Adoption of NFTs in Gaming
3.1.2. Investment in Blockchain Gaming Startups
3.1.3. Enhanced Security and Fraud Prevention
3.2. Restraints
3.2.1. Regulatory Uncertainty
3.2.2. Scalability Issues
3.3. Opportunities
3.3.1. Metaverse Expansion
3.3.2. Technological Innovations
3.4. Trends
3.4.1. Integration with Virtual Reality (VR)
3.4.2. Rise of Blockchain-Based VR Games
3.5. Government Regulation
3.5.1. Blockchain Gaming Grants
3.5.2. Support Policies for Blockchain Technology
3.6. SWOT Analysis
3.7. Stake Ecosystem
3.8. Competition Ecosystem
4.1. By Product Type (in Value %)
4.1.1. Blockchain-Based Games
4.1.2. NFTs (Non-Fungible Tokens)
4.1.3. In-Game Assets Management
4.2. By Platform (in Value %)
4.2.1. PC and Console Games
4.2.2. Mobile Games
4.2.3. Web-Based Games
4.3. By Region (in Value %)
4.3.1. North America
4.3.2. Europe
4.3.3. Asia-Pacific (APAC)
4.3.4. Latin America
4.3.5. Middle East & Africa (MEA)
4.4. By Game Type (in Value %)
4.4.1. Role Playing Games
4.4.2. Open World Games
4.4.3. Collectible Games
4.5. By Device Type (in Value %)
4.5.1. Android
4.5.2. iOS
4.5.3. Web
5.1. Detailed Profiles of Major Companies
5.1.1. Animoca Brands
5.1.2. Dapper Labs
5.1.3. The Sandbox
5.1.4. Immutable X
5.1.5. Gala Games
5.2. Cross Comparison Parameters (No. of Employees, Headquarters, Inception Year, Revenue)
6.1. Market Share Analysis
6.2. Strategic Initiatives
6.3. Mergers and Acquisitions
6.4. Investment Analysis
6.4.1. Venture Capital Funding
6.4.2. Government Grants
6.4.3. Private Equity Investments
7.1. Regulatory Policies
7.2. Compliance Requirements
7.3. Certification Processes
8.1. Future Market Size Projections
8.2. Key Factors Driving Future Market Growth
9.1. By Product Type (in Value %)
9.2. By Platform (in Value %)
9.3. By Region (in Value %)
9.4. By Game Type (in Value %)
9.5. By Device Type (in Value %)
10.1. TAM/SAM/SOM Analysis
10.2. Customer Cohort Analysis
10.3. Marketing Initiatives
10.4. White Space Opportunity Analysis
Ecosystem creation for all the major entities and referring to multiple secondary and proprietary databases to perform desk research around market to collate industry level information.
Collating statistics on global blockchain in gaming market over the years, penetration of marketplaces and service providers ratio to compute revenue generated for on global blockchain in gaming market. We will also review service quality statistics to understand revenue generated which can ensure accuracy behind the data points shared.
Building market hypothesis and conducting CATIs with industry experts belonging to different companies to validate statistics and seek operational and financial information from company representatives.
Our team will approach multiple essential gaming companies and understand nature of product segments and sales, consumer preference and other parameters, which will support us validate statistics derived through bottom to top approach from gaming companies.
In 2023, Global Blockchain in Gaming Market was estimated at USD 5 bn witnessing remarkable growth in the historical period (2018-2023) driven by the increasing adoption of blockchain technology for enhancing transparency and ownership in gaming.
Challenges in the global blockchain in gaming market include regulatory uncertainty affecting blockchain applications, scalability issues in blockchain networks impacting transaction speeds, and concerns about cybersecurity threats in decentralized systems. These factors can hinder market growth and adoption.
Key players in the global blockchain in gaming market include Animoca Brands, Dapper Labs, The Sandbox, Immutable X, and Gala Games. These companies are leading the market with their innovative blockchain solutions and substantial investments in blockchain gaming technologies.
The global blockchain in gaming market is driven by the increasing adoption of NFTs for in-game assets, substantial investments in blockchain gaming startups, and the enhanced security and transparency offered by blockchain technology in gaming transactions. These factors are fueling market expansion.
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