
Region:Middle East
Author(s):Naman Rohilla
Product Code:KROD4431
October 2024
83



The KSA video game market is dominated by a few global and local key players. Companies like Sony Interactive Entertainment and Activision Blizzard, alongside growing local developers, contribute to market consolidation. The emergence of local companies, fueled by government support for local content creation and development, is shifting the competitive landscape.
| Company | Establishment Year | Headquarters | Market Share | Key Game Titles | Focus on Local Market | Partnerships | Key Platforms | Esports Involvement |
|---|---|---|---|---|---|---|---|---|
| Sony Interactive Entertainment | 1993 | San Mateo, CA, USA | - | - | - | - | - | - |
| Activision Blizzard | 2008 | Santa Monica, CA, USA | - | - | - | - | - | - |
| Tencent Games | 2003 | Shenzhen, China | - | - | - | - | - | - |
| Microsoft Corporation (Xbox) | 2001 | Redmond, WA, USA | - | - | - | - | - | - |
| Ubisoft Entertainment | 1986 | Montreuil, France | - | - | - | - | - | - |
Over the next five years, the KSA video game market is expected to experience substantial growth driven by government support, increasing consumer demand for online entertainment, and the rise of esports tournaments. As the country continues its push to diversify its economy through Vision 2030, the gaming industry is set to benefit from enhanced infrastructure, technological advancements, and greater internet penetration. The expansion of 5G networks and cloud gaming services will also further elevate user experiences, opening new opportunities for mobile and cloud gaming segments.
| By Platform |
Console Gaming PC Gaming Mobile Gaming Cloud Gaming |
| By Genre |
Action, RPG Sports FPS Simulation and Strategy |
| By Age Group |
Teenagers Young Adults Adults |
| By Purchase Model |
Subscription-Based One-Time Purchase Free-to-Play |
| By Region |
Riyadh Jeddah Dammam Mecca Medina |
1.1. Definition and Scope
1.2. Market Taxonomy
1.3. Market Growth Rate
1.4. Market Segmentation Overview
2.1. Historical Market Size
2.2. Year-On-Year Growth Analysis
2.3. Key Market Developments and Milestones
3.1. Growth Drivers
3.1.1. Government Initiatives for Digital Entertainment
3.1.2. Rising Youth Population and E-Sports Popularity
3.1.3. Advancements in Cloud Gaming Technology
3.1.4. Expansion of Internet and 5G Infrastructure
3.2. Market Challenges
3.2.1. Regulatory Hurdles (Content Restrictions)
3.2.2. High Game Development Costs
3.2.3. Limited Skilled Workforce in Game Design
3.3. Opportunities
3.3.1. Collaboration with Global Game Developers
3.3.2. Localization of Games to Cater to Regional Preferences
3.3.3. Expanding Gaming Tourism in KSA
3.4. Trends
3.4.1. Shift towards Mobile Gaming
3.4.2. E-Sports Events and Tournaments
3.4.3. Gamification of Education and Learning Apps
3.5. Government Regulations
3.5.1. Vision 2030 and Entertainment Industry Development
3.5.2. Content Rating and Censorship Guidelines
3.5.3. Government Support for Local Game Development Studios
3.6. SWOT Analysis
3.7. Porter's Five Forces
3.8. Competition Ecosystem
4.1. By Platform (In Value %)
4.1.1. Console Gaming
4.1.2. PC Gaming
4.1.3. Mobile Gaming
4.1.4. Cloud Gaming
4.2. By Genre (In Value %)
4.2.1. Action and Adventure
4.2.2. Role-Playing Games (RPG)
4.2.3. Sports Games
4.2.4. First-Person Shooters (FPS)
4.2.5. Simulation and Strategy
4.3. By Age Group (In Value %)
4.3.1. Teenagers
4.3.2. Young Adults
4.3.3. Adults
4.4. By Purchase Model (In Value %)
4.4.1. Subscription-Based
4.4.2. One-Time Purchase
4.4.3. Free-to-Play (In-App Purchases)
4.5. By Region (In Value %)
4.5.1. Riyadh
4.5.2. Jeddah
4.5.3. Dammam
4.5.4. Mecca
4.5.5. Medina
5.1 Detailed Profiles of Major Companies
5.1.1. Activision Blizzard
5.1.2. Sony Interactive Entertainment
5.1.3. Electronic Arts
5.1.4. Tencent Games
5.1.5. Microsoft Corporation (Xbox)
5.1.6. Ubisoft Entertainment
5.1.7. Take-Two Interactive
5.1.8. Nintendo Co., Ltd.
5.1.9. NetEase Games
5.1.10. Epic Games
5.1.11. Riot Games
5.1.12. Gameloft
5.1.13. Square Enix
5.1.14. Sega Sammy Holdings
5.1.15. Bandai Namco Entertainment
5.2 Cross Comparison Parameters (No. of Employees, Headquarters, Inception Year, Revenue, Regional Presence, Key Franchises, Market Penetration in KSA, Key Partnerships)
5.3 Market Share Analysis
5.4 Strategic Initiatives
5.5 Mergers and Acquisitions
5.6 Investment Analysis
5.7 Venture Capital Funding
5.8 Government Grants
5.9 Private Equity Investments
6.1. Content Regulation Policies
6.2. Licensing Requirements for Local and International Game Developers
6.3. Taxation Policies on In-Game Purchases
6.4. Data Privacy and User Security
7.1. Future Market Size Projections
7.2. Key Factors Driving Future Market Growth (Increased Adoption of AR/VR, 5G, Growth in E-Sports)
8.1. By Platform (In Value %)
8.2. By Genre (In Value %)
8.3. By Age Group (In Value %)
8.4. By Purchase Model (In Value %)
8.5. By Region (In Value %)
9.1. TAM/SAM/SOM Analysis
9.2. Customer Cohort Analysis
9.3. Marketing Initiatives
9.4. White Space Opportunity Analysis
The first step involved constructing a comprehensive ecosystem map of all stakeholders within the KSA video game market. Extensive desk research was conducted, utilizing secondary databases to identify key variables such as revenue generation, technology adoption, and demographic trends influencing the market.
In this phase, historical data for the KSA video game market was analyzed to assess market penetration and revenue trends. Data from service providers, revenue projections, and competitive dynamics were gathered to ensure the reliability of the revenue estimates.
Market assumptions were developed and validated through consultations with industry experts. Key interviews were conducted with developers and esports event organizers to gather direct insights on operational trends and consumer behavior within the gaming sector.
In the final phase, detailed engagement with game publishers and developers was conducted. This provided insights into sales performance, consumer preferences, and game segment analysis. The gathered data was synthesized to generate a comprehensive market report on the KSA video game market.
The KSA video game market is valued at USD 900 million, driven by increasing smartphone usage, government support, and the rapid growth of esports in the country.
Key challenges in the KSA video game market include regulatory hurdles around content censorship, the high cost of game development, and a lack of skilled workforce in areas such as game design and development.
KSA video game market major players include Sony Interactive Entertainment, Activision Blizzard, Tencent Games, Microsoft Corporation (Xbox), and Ubisoft Entertainment, all of which hold notable market influence due to their popular titles and platform offerings.
The KSA video game market growth is driven by expanding youth demographics, increasing internet penetration, government initiatives to promote entertainment, and technological advancements like 5G and cloud gaming.
What makes us stand out is that our consultants follows Robust, Refine and Result (RRR) methodology. i.e. Robust for clear definitions, approaches and sanity checking, Refine for differentiating respondents facts and opinions and Result for presenting data with story
We have set a benchmark in the industry by offering our clients with syndicated and customized market research reports featuring coverage of entire market as well as meticulous research and analyst insights.
While we don't replace traditional research, we flip the method upside down. Our dual approach of Top Bottom & Bottom Top ensures quality deliverable by not just verifying company fundamentals but also looking at the sector and macroeconomic factors.
With one step in the future, our research team constantly tries to show you the bigger picture. We help with some of the tough questions you may encounter along the way: How is the industry positioned? Best marketing channel? KPI's of competitors? By aligning every element, we help maximize success.
Our report gives you instant access to the answers and sources that other companies might choose to hide. We elaborate each steps of research methodology we have used and showcase you the sample size to earn your trust.
If you need any support, we are here! We pride ourselves on universe strength, data quality, and quick, friendly, and professional service.