USA Gaming Market Outlook to 2030

Region:North America

Author(s):Vijay Kumar

Product Code:KROD3204

Published On

December 2024

Total pages

94

About the Report

USA Gaming Market Overview

  • The USA gaming market is valued at USD 57 billion, driven by increased consumer spending on digital entertainment and expanding gaming platforms across multiple devices, including consoles, PCs, and mobile devices. The rise of cloud gaming, improvements in gaming hardware, and an increase in gaming subscriptions have contributed to this robust market size. Furthermore, digital distribution models like subscription services and in-game purchases are creating sustainable revenue streams, driving market growth from 2018 to 2023, as per industry reports from credible sources such as Newzoo.
  • New York and California dominate the USA gaming market due to their high concentration of gaming studios, tech talent, and robust infrastructure for game development. These cities are also home to major tech companies, including Microsoft and Apple, which have made significant investments in gaming technologies. Additionally, Los Angeles is a hub for the esports industry, with several major events and competitions held annually, making these cities key drivers of growth in the USA gaming market.
  • In 2023, the U.S. gaming market faced increased scrutiny under data protection laws, including the California Consumer Privacy Act (CCPA) and the General Data Protection Regulation (GDPR) for European players in U.S.-based games. These regulations require companies to implement stringent measures for the protection of user data, especially with regards to in-game transactions and user profiling for advertising purposes.

market overviews

USA Gaming Market Segmentation

By Device Type: The market is segmented by device type into mobile devices, PCs, and gaming consoles. Mobile gaming holds the largest share due to the widespread adoption of smartphones and easy accessibility to casual and hyper-casual games. Major developers have optimized their games for mobile platforms, allowing users to access free-to-play games with in-app purchases, driving growth in this segment.

market overviews

By Revenue Source: The market can also be segmented by revenue source into in-app purchases, game purchases, subscription fees, and advertising revenues. In-app purchases dominate the market due to the rising popularity of free-to-play models, where users can enhance their gaming experience through microtransactions. Popular games like Fortnite and Roblox have successfully monetized through this approach, making in-app purchases the largest revenue generator.

market overviews

USA Gaming Market Competitive Landscape

The USA gaming market is characterized by intense competition between global and domestic players. The market is dominated by major gaming corporations and independent studios that have successfully penetrated various platforms like PC, console, and mobile gaming. The competitive landscape is also shaped by acquisitions and partnerships, where companies like Microsoft and Sony have acquired smaller studios to expand their gaming portfolios and strengthen their market positions.

market overviews

USA Gaming Industry Analysis

Growth Drivers

  • Increasing Smartphone Penetration: The proliferation of smartphones in the U.S. has significantly contributed to the expansion of the gaming market. As of 2023, there are approximately 307 million smartphone users in the U.S., with projections showing steady growth due to enhanced affordability and improved internet access. This has fueled mobile gaming, which now accounts for over 50% of the gaming activity in the country.
  • Expanding Digital Payments Infrastructure: The U.S. gaming market is benefiting from the robust digital payments infrastructure, which facilitates in-game purchases, subscriptions, and microtransactions. As of 2023, around 56 million users are actively utilizing digital wallets like PayPal, Apple Pay, and Google Wallet for gaming transactions. The shift towards digital payments, supported by secure and seamless transaction frameworks, is driving user engagement and revenue generation within the gaming industry.
  • Emergence of Cloud Gaming Platforms: Cloud gaming is rapidly transforming the U.S. gaming market, eliminating the need for expensive hardware. In 2023, approximately 23 million U.S. gamers used cloud gaming services. Companies such as Nvidia and Microsoft have invested significantly in cloud infrastructure, enabling users to stream high-definition games on smartphones, tablets, and low-end PCs.

Market Challenges

  • Stringent Government Regulations: Government regulations remain a significant challenge for the U.S. gaming market, particularly around loot boxes and in-game gambling. In 2023, several states, including Washington and Hawaii, introduced laws to restrict the use of loot boxes in video games, classifying them as a form of gambling. Furthermore, child protection laws have added scrutiny to in-game purchases and age restrictions for certain game categories.
  • Rising Cybersecurity Concerns: Cybersecurity threats pose a growing risk to the gaming industry, as online gaming becomes more prominent. In 2023, the gaming industry was one of the top five sectors targeted by Distributed Denial of Service (DDoS) attacks, with over 20% of U.S. gamers reporting incidents of hacking or data breaches.

USA Gaming Market Future Outlook

Over the next five years, the USA gaming market is expected to experience substantial growth, driven by the expansion of cloud gaming services, advances in AR/VR technology, and the increasing popularity of esports. Gaming as a service (GaaS) models will continue to gain traction, with major companies investing in subscription platforms to build sustainable revenue streams.

Market Opportunities

  • Expansion of Subscription-based Gaming Services: Subscription-based gaming services are gaining traction in the U.S., driven by increased demand for affordable, flexible gaming solutions. As of 2023, platforms like Xbox Game Pass and PlayStation Plus have over 40 million subscribers in the U.S. These services allow users to access a wide array of games without upfront purchases, creating recurring revenue streams for developers and platforms.
  • Growth in AR/VR Gaming: The AR/VR gaming market in the U.S. is expected to benefit from increased investment in immersive technologies. By 2023, over 8 million U.S. gamers were using AR/VR devices for gaming, driven by advancements in headsets and motion-tracking technologies. The U.S. government has also invested in AR/VR technologies for military and training applications, which has indirectly boosted the gaming sector.

Scope of the Report

Device Type

Mobile Devices

PCs

Gaming Consoles

Genre

Action/Adventure

Strategy

Sports

RPGs

Casual

Business Model

Free-to-Play (F2P)

Pay-to-Play (P2P)

Subscription-based

Ad-Supported

Revenue Source

In-app Purchases

Game Purchases

Subscription Fees

Advertising Revenues

Region

North-East

Midwest

South

West

Products

Key Target Audience

  • Game Developers and Publishers

  • Digital Payment Providers

  • Esports Organizations

  • Mobile Gaming Platform Providers

  • Cloud Gaming Service Providers

  • Investment and Venture Capitalist Firms

  • Government and Regulatory Bodies (Federal Trade Commission, US Department of Commerce)

  • Advertising and Marketing Agencies

Companies

Players Mentioned in the Report

  • Activision Blizzard, Inc.

  • Electronic Arts Inc.

  • Take-Two Interactive Software, Inc.

  • Microsoft Corporation (Xbox Game Studios)

  • Sony Interactive Entertainment LLC

  • Nintendo Co., Ltd.

  • Epic Games, Inc.

  • Tencent Holdings Ltd.

  • Ubisoft Entertainment SA

  • Riot Games, Inc.

Table of Contents

1. USA Gaming Market Overview

1.1. Definition and Scope

1.2. Market Taxonomy

1.3. Market Growth Rate

1.4. Market Segmentation Overview

2. USA Gaming Market Size (In USD Bn)

2.1. Historical Market Size

2.2. Year-on-Year Growth Analysis

2.3. Key Market Developments and Milestones

3. USA Gaming Market Analysis

3.1. Growth Drivers

3.1.1. Increasing Smartphone Penetration

3.1.2. Rise of Esports

3.1.3. Expanding Digital Payments Infrastructure

3.1.4. Emergence of Cloud Gaming Platforms

3.2. Market Challenges

3.2.1. Stringent Government Regulations

3.2.2. Rising Cybersecurity Concerns

3.2.3. High Competition in Mobile Gaming

3.2.4. Technological Limitations in Rural Areas

3.3. Opportunities

3.3.1. Expansion of Subscription-based Gaming Services

3.3.2. Growth in AR/VR Gaming

3.3.3. Increased Focus on In-game Monetization

3.3.4. Development of Cross-Platform Gaming

3.4. Trends

3.4.1. Rising Popularity of Metaverse Gaming

3.4.2. Adoption of Blockchain in Gaming

3.4.3. Growth of Hyper-casual Games

3.4.4. Influencer Marketing and Gaming Partnerships

3.5. Government Regulations

3.5.1. US Gaming Industry Tax Laws

3.5.2. State-wise Regulatory Frameworks

3.5.3. Data Protection Laws for Gamers

3.5.4. Federal Regulations on Gambling Mechanics

3.6. SWOT Analysis

3.7. Stakeholder Ecosystem

3.8. Porters Five Forces Analysis

3.9. Competition Ecosystem

4. USA Gaming Market Segmentation

4.1. By Device Type (In Value %)

4.1.1. Mobile Devices

4.1.2. PCs

4.1.3. Gaming Consoles

4.2. By Genre (In Value %)

4.2.1. Action/Adventure Games

4.2.2. Strategy Games

4.2.3. Sports Games

4.2.4. Role-Playing Games (RPGs)

4.2.5. Casual Games

4.3. By Business Model (In Value %)

4.3.1. Free-to-Play (F2P)

4.3.2. Pay-to-Play (P2P)

4.3.3. Subscription-based

4.3.4. Ad-Supported

4.4. By Revenue Source (In Value %)

4.4.1. In-app Purchases

4.4.2. Game Purchases

4.4.3. Subscription Fees

4.4.4. Advertising Revenues

4.5. By Region (In Value %)

4.5.1. North-East

4.5.2. Midwest

4.5.3. South

4.5.4. West

5. USA Gaming Market Competitive Analysis

5.1. Detailed Profiles of Major Competitors

5.1.1. Activision Blizzard, Inc.

5.1.2. Electronic Arts Inc.

5.1.3. Take-Two Interactive Software, Inc.

5.1.4. Microsoft Corporation (Xbox Game Studios)

5.1.5. Sony Interactive Entertainment LLC

5.1.6. Nintendo Co., Ltd.

5.1.7. Epic Games, Inc.

5.1.8. Tencent Holdings Ltd.

5.1.9. Ubisoft Entertainment SA

5.1.10. Riot Games, Inc.

5.1.11. Roblox Corporation

5.1.12. Valve Corporation

5.1.13. Zynga Inc.

5.1.14. Nexon Co., Ltd.

5.1.15. Square Enix Holdings Co., Ltd.

5.2. Cross Comparison Parameters (No. of Employees, Headquarters, Inception Year, Revenue, Player Base, Gaming Platforms, Strategic Partnerships, Global Reach)

5.3. Market Share Analysis

5.4. Strategic Initiatives

5.5. Mergers and Acquisitions

5.6. Investment Analysis

5.7. Venture Capital Funding

5.8. Private Equity Investments

6. USA Gaming Market Regulatory Framework

6.1. Compliance Requirements

6.2. Certification Processes

6.3. State-Level Restrictions on In-game Purchases

6.4. Data Privacy and Protection Guidelines

7. USA Gaming Market Future Market Size (In USD Bn)

7.1. Future Market Size Projections

7.2. Key Factors Driving Future Market Growth

8. USA Gaming Market Future Segmentation

8.1. By Device Type (In Value %)

8.2. By Genre (In Value %)

8.3. By Business Model (In Value %)

8.4. By Revenue Source (In Value %)

8.5. By Region (In Value %)

9. USA Gaming Market Analyst Recommendations

9.1. TAM/SAM/SOM Analysis

9.2. Consumer Segment Analysis

9.3. Marketing Initiatives

9.4. White Space Opportunity Analysis

Disclaimer Contact Us

Research Methodology

Step 1: Identification of Key Variables

The initial phase involves identifying major stakeholders in the USA gaming market. This process includes comprehensive desk research using secondary and proprietary databases to collect industry information, with a focus on defining key factors such as consumer trends, gaming platforms, and revenue streams.

Step 2: Market Analysis and Construction

Historical data from 2018 to 2023 is analyzed to assess market size, growth drivers, and the share of various gaming platforms. Market penetration rates and revenue generation are calculated for the major segments, ensuring data accuracy through statistical methods.

Step 3: Hypothesis Validation and Expert Consultation

Industry hypotheses are validated through interviews with executives from leading game developers, esports organizations, and cloud gaming platforms. These interviews provide insight into market challenges, opportunities, and competitive strategies.

Step 4: Research Synthesis and Final Output

The final phase includes data synthesis and verification through multiple sources, including game publishers and platform providers. This ensures that the final report provides a comprehensive, validated analysis of the USA gaming market.

Frequently Asked Questions

01. How big is the USA Gaming Market?

The USA gaming market is valued at approximately USD 57 billion, driven by increasing digital gaming consumption across platforms like mobile, console, and PC. The growing esports industry and in-game purchases also contribute significantly to the market's value.

02. What are the challenges in the USA Gaming Market?

Key challenges include stringent government regulations, particularly regarding loot boxes and in-game purchases, and rising cybersecurity threats. High competition in the mobile gaming segment further intensifies market rivalry.

03. Who are the major players in the USA Gaming Market?

Major players in the USA gaming market include Activision Blizzard, Electronic Arts, Take-Two Interactive, Microsoft (Xbox), and Sony. These companies dominate due to their strong portfolios, brand loyalty, and significant investments in technology and gaming studios.

04. What are the growth drivers of the USA Gaming Market?

Growth in the USA gaming market is driven by the increasing adoption of smartphones, the expansion of cloud gaming services, and the growing popularity of esports. Continuous advancements in gaming hardware also contribute to market expansion.

Why Buy From Us?

RRR
Refine Robust Result (RRR) Framework

What makes us stand out is that our consultants follows Robust, Refine and Result (RRR) methodology. i.e. Robust for clear definitions, approaches and sanity checking, Refine for differentiating respondents facts and opinions and Result for presenting data with story

Our Reach Is Unmatched
Our Reach Is Unmatched

We have set a benchmark in the industry by offering our clients with syndicated and customized market research reports featuring coverage of entire market as well as meticulous research and analyst insights.

Research
Shifting the Research Paradigm

While we don't replace traditional research, we flip the method upside down. Our dual approach of Top Bottom & Bottom Top ensures quality deliverable by not just verifying company fundamentals but also looking at the sector and macroeconomic factors.

Insite
More Insights-Better Decisions

With one step in the future, our research team constantly tries to show you the bigger picture. We help with some of the tough questions you may encounter along the way: How is the industry positioned? Best marketing channel? KPI's of competitors? By aligning every element, we help maximize success.

Trust
Transparency and Trust

Our report gives you instant access to the answers and sources that other companies might choose to hide. We elaborate each steps of research methodology we have used and showcase you the sample size to earn your trust.

support
Round the Clock Support

If you need any support, we are here! We pride ourselves on universe strength, data quality, and quick, friendly, and professional service.

Why Client Choose Us?

400000+ Reports in repository
150+ Consulting project a year
100+ Analysts
8000+ Client Queries in 2022