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UAE Virtual Try On Market

UAE Virtual Try On Market, valued at USD 900 million, is growing with AR/AI tech in fashion and beauty, led by e-commerce and key cities like Dubai and Abu Dhabi.

Region:Middle East

Author(s):Geetanshi

Product Code:KRAD4903

Pages:94

Published On:December 2025

About the Report

Base Year 2024

UAE Virtual Try On Market Overview

  • The UAE Virtual Try On Market is valued at USD 900 million, based on a five-year historical analysis and its share within the broader global virtual try-on and beauty tech markets. This growth is primarily driven by the increasing adoption of augmented reality (AR) and artificial intelligence (AI) technologies in retail, which enhance customer engagement, support data-driven personalization, and improve conversion rates. The rise in e-commerce, particularly in fashion and beauty, along with higher smartphone penetration and social commerce integration, has further fueled the market's expansion in the UAE.
  • Dubai and Abu Dhabi are the dominant cities in the UAE Virtual Try On Market due to their status as major retail and tourism hubs and their high concentration of luxury brands, malls, and flagship stores. The presence of a tech-savvy population, strong penetration of online fashion and beauty platforms, and a large influx of international tourists to destinations such as Dubai Mall, Mall of the Emirates, and Yas Mall contribute to the market's growth in these cities, making them key players in the virtual try-on landscape.
  • In 2023, the UAE government strengthened the broader digital commerce and data framework that underpins the use of AR technologies in retail, aiming to enhance customer experiences and drive innovation. For instance, the Federal Decree-Law No. 45 of 2021 on the Protection of Personal Data, issued by the UAE Cabinet, sets requirements for consent, data minimization, and security when processing biometric and image data commonly used in virtual try-on solutions, impacting how retailers and technology providers deploy these tools. In parallel, national initiatives under the UAE Digital Economy Strategy and programs led by entities such as Dubai Future Foundation and Abu Dhabi’s Hub71 provide funding, accelerator programs, and incentives for tech startups and retailers to adopt immersive technologies, thereby fostering a more competitive and technologically advanced retail environment.
UAE Virtual Try On Market Size

UAE Virtual Try On Market Segmentation

By Product Category:The product category segmentation of the UAE Virtual Try On Market includes various segments such as Apparel & Fashion, Footwear, Eyewear, Beauty & Cosmetics, Jewelry & Watches, Furniture & Home Décor, and Others. Among these, the Apparel & Fashion segment is leading due to the increasing demand for online shopping and the need for consumers to visualize clothing and fit before purchase, supported by global advances in virtual fitting room and virtual try-on technologies. The rise of social media influencers, fashion e-commerce platforms, and live-shopping formats in the UAE, along with AR-enabled apparel and footwear try-on features offered by leading online fashion platforms, has also significantly contributed to the growth of this segment.

UAE Virtual Try On Market segmentation by Product Category.

By End-User Segment:The end-user segment of the UAE Virtual Try On Market includes E-commerce & Online Marketplaces, Brick-and-Mortar Retailers, Luxury & Department Stores, Shopping Malls & Retail Destinations, Brands’ Direct-to-Consumer Channels, and Others. The E-commerce & Online Marketplaces segment is currently the most significant due to the rapid growth of online shopping, strong penetration of fashion and beauty e-commerce in the UAE, and the increasing preference for virtual try-on solutions to reduce product return rates and increase conversion. This trend is driven by the convenience of online and omnichannel shopping, the integration of AR try-on tools into mobile apps and web stores, and the need for enhanced, personalized customer experiences across beauty, eyewear, and fashion categories.

UAE Virtual Try On Market segmentation by End-User Segment.

UAE Virtual Try On Market Competitive Landscape

The UAE Virtual Try On Market is characterized by a dynamic mix of regional and international players. Leading participants such as Perfect Corp., ModiFace Inc. (L'Oréal Group), Snapchat / Snap Inc. (Lens Studio & AR Try-on), 3DLOOK Inc., FittingBox, Vue.ai (Mad Street Den Inc.), Zero10, Wanna Fashion (Wanna Kicks), Avataar.ai, Obsess, Amazon.com Inc. (Amazon AR View & Virtual Try-On), L'Oréal Middle East (including NYX, Maybelline virtual try-on), Majid Al Futtaim Holding LLC (VOX, Mall-based VTO & Retail Innovation), Noon.com, Namshi contribute to innovation, geographic expansion, and service delivery in this space.

Perfect Corp.

2015

Taipei, Taiwan

ModiFace Inc. (L'Oréal Group)

2008

Toronto, Canada

Snapchat / Snap Inc.

2011

Santa Monica, California, USA

3DLOOK Inc.

2016

San Mateo, California, USA

FittingBox

2006

Toulouse, France

Company

Establishment Year

Headquarters

Primary Offering (Software Platform / SDK / In-store Hardware / Full-stack)

Focus Segment (Beauty, Fashion, Eyewear, Multi-category)

Geographic Presence in UAE (Dubai, Abu Dhabi, Other Emirates, GCC-wide)

Number of Active UAE Retail/E-commerce Clients

Monthly Active Users of VTO Experiences in UAE

Integration Capabilities (Mobile Apps, Web, POS, Social Platforms)

UAE Virtual Try On Market Industry Analysis

Growth Drivers

  • Increasing Demand for Online Shopping:The UAE's e-commerce sector is projected to reach AED 27 billion (approximately USD 7.35 billion) in future, driven by a 20% annual growth rate. This surge in online shopping is fueled by a tech-savvy population, with 99% of UAE residents using the internet. The convenience of online shopping, coupled with the pandemic's impact, has significantly increased the demand for virtual try-on solutions, allowing consumers to visualize products before purchase.
  • Advancements in AR and VR Technology:The UAE is investing heavily in AR and VR technologies, with the market expected to reach AED 1.5 billion (approximately USD 408 million) in future. This growth is supported by government initiatives like the Dubai 10X project, which aims to position Dubai as a global leader in innovation. Enhanced AR/VR capabilities are enabling more realistic and immersive virtual try-on experiences, attracting both consumers and retailers to adopt these technologies.
  • Rising Consumer Preference for Personalized Experiences:A study by PwC indicates that 73% of consumers in the UAE prefer personalized shopping experiences. This trend is driving retailers to adopt virtual try-on solutions that offer tailored recommendations based on individual preferences. The increasing use of AI in these solutions is enhancing personalization, with the UAE's AI market projected to reach AED 7.5 billion (approximately USD 2 billion) in future, further supporting this growth driver.

Market Challenges

  • High Initial Investment Costs:Implementing virtual try-on technology requires significant upfront investment, often exceeding AED 1 million (approximately USD 272,000) for retailers. This financial barrier can deter smaller businesses from adopting these solutions, limiting market growth. Additionally, ongoing maintenance and updates to AR/VR systems can further strain budgets, especially in a competitive retail environment where cost efficiency is crucial.
  • Consumer Skepticism Towards Virtual Solutions:Despite the growing interest in virtual try-on technologies, approximately 40% of consumers in the UAE express skepticism about their effectiveness. Concerns about the accuracy of virtual representations and the overall user experience can hinder adoption rates. Retailers must invest in educating consumers about the benefits and reliability of these technologies to overcome this challenge and build trust in virtual shopping experiences.

UAE Virtual Try On Market Future Outlook

The UAE virtual try-on market is poised for significant growth, driven by technological advancements and changing consumer behaviors. As retailers increasingly integrate AR and VR solutions into their platforms, the demand for personalized shopping experiences will continue to rise. Additionally, the expansion of e-commerce and omnichannel strategies will further enhance the market landscape. By future, the focus on sustainability and ethical practices in fashion will also shape consumer preferences, creating new avenues for innovation and engagement in the virtual try-on space.

Market Opportunities

  • Integration with Social Media Platforms:Collaborating with social media platforms can enhance user engagement, as 90% of UAE residents are active on social media. By integrating virtual try-on features into these platforms, brands can reach a wider audience, driving traffic and sales. This strategy can leverage the popularity of influencer marketing, which is expected to grow by AED 1 billion (approximately USD 272 million) in future.
  • Development of Mobile Applications:With over 90% smartphone penetration in the UAE, developing mobile applications for virtual try-on solutions presents a lucrative opportunity. These apps can provide seamless user experiences, allowing consumers to try on products anytime, anywhere. The mobile app market in the UAE is projected to grow to AED 3 billion (approximately USD 816 million) in future, indicating strong potential for virtual try-on applications.

Scope of the Report

SegmentSub-Segments
By Product Category

Apparel & Fashion

Footwear

Eyewear

Beauty & Cosmetics

Jewelry & Watches

Furniture & Home Décor

Others

By End-User Segment

E-commerce & Online Marketplaces

Brick-and-Mortar Retailers

Luxury & Department Stores

Shopping Malls & Retail Destinations

Brands’ Direct-to-Consumer Channels

Others

By User Demographics

Age Group (13–17, 18–24, 25–34, 35–44, 45+)

Gender

Income Level (Mass, Premium, Luxury)

Tourist vs Resident Users

By Technology Stack

Smartphone-based AR (apps & webAR)

In-store Smart Mirrors & Kiosks

Social AR Filters (Snap, Instagram, TikTok, etc.)

AI/ML-based 3D Body & Face Scanning

VR/MR Experiences

Others

By Use Case

Online Product Visualization

In-store Experience Enhancement

Social Commerce & Influencer-led Try-ons

Marketing & Campaign-based Activations

Size & Fit Recommendation

Others

By Deployment Model

Cloud-based Solutions

On-premise / In-store Installations

Hybrid Deployments

SDK/API Integrations

By Buyer Type

Large Enterprise Retailers & Groups

SMEs & Boutique Retailers

Pure-play E-commerce Platforms

Social Sellers & Marketplaces

Others

Key Target Audience

Investors and Venture Capitalist Firms

Government and Regulatory Bodies (e.g., Ministry of Economy, Telecommunications and Digital Government Regulatory Authority)

Manufacturers and Producers of Virtual Try-On Technology

Distributors and Retailers in the Fashion and Beauty Industry

Augmented Reality and Virtual Reality Developers

Marketing and Advertising Agencies

Industry Associations (e.g., UAE Fashion Council)

Financial Institutions and Banks

Players Mentioned in the Report:

Perfect Corp.

ModiFace Inc. (L'Oreal Group)

Snapchat / Snap Inc. (Lens Studio & AR Try-on)

3DLOOK Inc.

FittingBox

Vue.ai (Mad Street Den Inc.)

Zero10

Wanna Fashion (Wanna Kicks)

Avataar.ai

Obsess

Amazon.com Inc. (Amazon AR View & Virtual Try-On)

L'Oreal Middle East (including NYX, Maybelline virtual try-on)

Majid Al Futtaim Holding LLC (VOX, Mall-based VTO & Retail Innovation)

Noon.com

Namshi

Table of Contents

Market Assessment Phase

1. Executive Summary and Approach


2. UAE Virtual Try On Market Overview

2.1 Key Insights and Strategic Recommendations

2.2 UAE Virtual Try On Market Overview

2.3 Definition and Scope

2.4 Evolution of Market Ecosystem

2.5 Timeline of Key Regulatory Milestones

2.6 Value Chain & Stakeholder Mapping

2.7 Business Cycle Analysis

2.8 Policy & Incentive Landscape


3. UAE Virtual Try On Market Analysis

3.1 Growth Drivers

3.1.1 Increasing demand for online shopping
3.1.2 Advancements in AR and VR technology
3.1.3 Rising consumer preference for personalized experiences
3.1.4 Expansion of e-commerce platforms

3.2 Market Challenges

3.2.1 High initial investment costs
3.2.2 Technical limitations in AR/VR technology
3.2.3 Consumer skepticism towards virtual solutions
3.2.4 Data privacy and security concerns

3.3 Market Opportunities

3.3.1 Integration with social media platforms
3.3.2 Collaborations with fashion retailers
3.3.3 Development of mobile applications
3.3.4 Expansion into emerging markets

3.4 Market Trends

3.4.1 Growth of omnichannel retailing
3.4.2 Increasing use of AI in virtual try-on solutions
3.4.3 Focus on sustainability in fashion
3.4.4 Rise of influencer marketing in virtual experiences

3.5 Government Regulation

3.5.1 Data protection regulations
3.5.2 E-commerce regulations
3.5.3 Consumer rights protection laws
3.5.4 Standards for AR/VR technology

4. SWOT Analysis


5. Stakeholder Analysis


6. Porter's Five Forces Analysis


7. UAE Virtual Try On Market Market Size, 2019-2024

7.1 By Value

7.2 By Volume

7.3 By Average Selling Price


8. UAE Virtual Try On Market Segmentation

8.1 By Product Category

8.1.1 Apparel & Fashion
8.1.2 Footwear
8.1.3 Eyewear
8.1.4 Beauty & Cosmetics
8.1.5 Jewelry & Watches
8.1.6 Furniture & Home Décor
8.1.7 Others

8.2 By End-User Segment

8.2.1 E-commerce & Online Marketplaces
8.2.2 Brick-and-Mortar Retailers
8.2.3 Luxury & Department Stores
8.2.4 Shopping Malls & Retail Destinations
8.2.5 Brands’ Direct-to-Consumer Channels
8.2.6 Others

8.3 By User Demographics

8.3.1 Age Group (13–17, 18–24, 25–34, 35–44, 45+)
8.3.2 Gender
8.3.3 Income Level (Mass, Premium, Luxury)
8.3.4 Tourist vs Resident Users

8.4 By Technology Stack

8.4.1 Smartphone-based AR (apps & webAR)
8.4.2 In-store Smart Mirrors & Kiosks
8.4.3 Social AR Filters (Snap, Instagram, TikTok, etc.)
8.4.4 AI/ML-based 3D Body & Face Scanning
8.4.5 VR/MR Experiences
8.4.6 Others

8.5 By Use Case

8.5.1 Online Product Visualization
8.5.2 In-store Experience Enhancement
8.5.3 Social Commerce & Influencer-led Try-ons
8.5.4 Marketing & Campaign-based Activations
8.5.5 Size & Fit Recommendation
8.5.6 Others

8.6 By Deployment Model

8.6.1 Cloud-based Solutions
8.6.2 On-premise / In-store Installations
8.6.3 Hybrid Deployments
8.6.4 SDK/API Integrations

8.7 By Buyer Type

8.7.1 Large Enterprise Retailers & Groups
8.7.2 SMEs & Boutique Retailers
8.7.3 Pure-play E-commerce Platforms
8.7.4 Social Sellers & Marketplaces
8.7.5 Others

9. UAE Virtual Try On Market Competitive Analysis

9.1 Market Share of Key Players

9.2 Cross Comparison of Key Players

9.2.1 Company Name
9.2.2 Primary Offering (Software Platform / SDK / In-store Hardware / Full-stack)
9.2.3 Focus Segment (Beauty, Fashion, Eyewear, Multi-category)
9.2.4 Geographic Presence in UAE (Dubai, Abu Dhabi, Other Emirates, GCC-wide)
9.2.5 Number of Active UAE Retail/E-commerce Clients
9.2.6 Monthly Active Users of VTO Experiences in UAE
9.2.7 Integration Capabilities (Mobile Apps, Web, POS, Social Platforms)
9.2.8 Average Deployment Time per Client
9.2.9 Pricing Model (SaaS, Per-use, License + Services, Revenue-share)
9.2.10 Estimated Annual Recurring Revenue from UAE
9.2.11 Customer Retention Rate (UAE)
9.2.12 Impact KPIs (Conversion Uplift, Return-rate Reduction)
9.2.13 R&D / Innovation Intensity (Patents, Feature Releases per Year)

9.3 SWOT Analysis of Top Players

9.4 Pricing Analysis

9.5 Detailed Profile of Major Companies

9.5.1 Perfect Corp.
9.5.2 ModiFace Inc. (L'Oréal Group)
9.5.3 Snapchat / Snap Inc. (Lens Studio & AR Try-on)
9.5.4 3DLOOK Inc.
9.5.5 FittingBox
9.5.6 Vue.ai (Mad Street Den Inc.)
9.5.7 Zero10
9.5.8 Wanna Fashion (Wanna Kicks)
9.5.9 Avataar.ai
9.5.10 Obsess
9.5.11 Amazon.com Inc. (Amazon AR View & Virtual Try-On)
9.5.12 L'Oréal Middle East (including NYX, Maybelline virtual try-on)
9.5.13 Majid Al Futtaim Holding LLC (VOX, Mall-based VTO & Retail Innovation)
9.5.14 Noon.com
9.5.15 Namshi

10. UAE Virtual Try On Market End-User Analysis

10.1 Procurement Behavior of Key Ministries

10.1.1 Budget Allocation
10.1.2 Decision-Making Process
10.1.3 Vendor Selection Criteria
10.1.4 Others

10.2 Corporate Spend on Infrastructure & Energy

10.2.1 Investment Trends
10.2.2 Spending Priorities
10.2.3 Budget Constraints
10.2.4 Others

10.3 Pain Point Analysis by End-User Category

10.3.1 Technical Challenges
10.3.2 User Experience Issues
10.3.3 Cost-Related Concerns
10.3.4 Others

10.4 User Readiness for Adoption

10.4.1 Awareness Levels
10.4.2 Training Needs
10.4.3 Technology Accessibility
10.4.4 Others

10.5 Post-Deployment ROI and Use Case Expansion

10.5.1 Performance Metrics
10.5.2 User Feedback
10.5.3 Future Use Cases
10.5.4 Others

11. UAE Virtual Try On Market Future Size, 2025-2030

11.1 By Value

11.2 By Volume

11.3 By Average Selling Price


Go-To-Market Strategy Phase

1. Whitespace Analysis + Business Model Canvas

1.1 Market Gaps Identification

1.2 Business Model Development


2. Marketing and Positioning Recommendations

2.1 Branding Strategies

2.2 Product USPs


3. Distribution Plan

3.1 Urban Retail vs Rural NGO Tie-Ups


4. Channel & Pricing Gaps

4.1 Underserved Routes

4.2 Pricing Bands


5. Unmet Demand & Latent Needs

5.1 Category Gaps

5.2 Consumer Segments


6. Customer Relationship

6.1 Loyalty Programs

6.2 After-Sales Service


7. Value Proposition

7.1 Sustainability

7.2 Integrated Supply Chains


8. Key Activities

8.1 Regulatory Compliance

8.2 Branding

8.3 Distribution Setup


9. Entry Strategy Evaluation

9.1 Domestic Market Entry Strategy

9.1.1 Product Mix
9.1.2 Pricing Band
9.1.3 Packaging

9.2 Export Entry Strategy

9.2.1 Target Countries
9.2.2 Compliance Roadmap

10. Entry Mode Assessment

10.1 JV

10.2 Greenfield

10.3 M&A

10.4 Distributor Model


11. Capital and Timeline Estimation

11.1 Capital Requirements

11.2 Timelines


12. Control vs Risk Trade-Off

12.1 Ownership vs Partnerships


13. Profitability Outlook

13.1 Breakeven Analysis

13.2 Long-Term Sustainability


14. Potential Partner List

14.1 Distributors

14.2 JVs

14.3 Acquisition Targets


15. Execution Roadmap

15.1 Phased Plan for Market Entry

15.1.1 Market Setup
15.1.2 Market Entry
15.1.3 Growth Acceleration
15.1.4 Scale & Stabilize

15.2 Key Activities and Milestones

15.2.1 Milestone Planning
15.2.2 Activity Tracking

Research Methodology

ApproachModellingSample

Phase 1: Approach1

Desk Research

  • Market reports from industry associations and trade publications focused on virtual try-on technologies
  • Analysis of consumer behavior studies and trends in the UAE fashion and retail sectors
  • Review of technological advancements and patents related to augmented reality and virtual fitting solutions

Primary Research

  • Interviews with technology providers specializing in virtual try-on solutions
  • Surveys with retailers and e-commerce platforms utilizing virtual fitting technologies
  • Focus groups with consumers to gather insights on user experience and preferences

Validation & Triangulation

  • Cross-validation of findings through multiple data sources, including sales data and user feedback
  • Triangulation of insights from industry experts, consumer surveys, and market reports
  • Sanity checks through expert panel reviews to ensure data accuracy and relevance

Phase 2: Market Size Estimation1

Top-down Assessment

  • Estimation of market size based on overall retail growth in the UAE and adoption rates of virtual try-on technologies
  • Segmentation of the market by product categories such as apparel, accessories, and cosmetics
  • Incorporation of demographic factors influencing technology adoption, such as age and tech-savviness

Bottom-up Modeling

  • Collection of data from leading retailers on the volume of virtual try-on usage and conversion rates
  • Estimation of average revenue per user (ARPU) for virtual try-on services across different sectors
  • Analysis of operational costs associated with implementing virtual fitting solutions

Forecasting & Scenario Analysis

  • Multi-factor regression analysis incorporating e-commerce growth, consumer preferences, and technological advancements
  • Scenario modeling based on varying levels of market penetration and consumer acceptance
  • Development of baseline, optimistic, and pessimistic forecasts through 2030

Phase 3: CATI Sample Composition1

Scope Item/SegmentSample SizeTarget Respondent Profiles
Fashion Retailers Using Virtual Try-On90Retail Managers, E-commerce Directors
Cosmetics Brands Implementing AR Solutions70Marketing Managers, Product Development Heads
Technology Providers for Virtual Fitting40Product Managers, Technical Leads
Consumers Engaging with Virtual Try-On140Online Shoppers, Fashion Enthusiasts
Market Analysts and Industry Experts40Market Researchers, Industry Consultants

Frequently Asked Questions

What is the current value of the UAE Virtual Try On Market?

The UAE Virtual Try On Market is valued at approximately USD 900 million, reflecting significant growth driven by the adoption of augmented reality (AR) and artificial intelligence (AI) technologies in retail, particularly in fashion and beauty sectors.

Which cities are leading in the UAE Virtual Try On Market?

What factors are driving the growth of the UAE Virtual Try On Market?

What challenges does the UAE Virtual Try On Market face?

Other Regional/Country Reports

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Malaysia Virtual Try On Market

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South Africa Beauty Tech Solutions Market

Mexico Digital Fitting Room Market

Singapore AR Eyewear Technology Market

Japan Online Cosmetics Retail Market

Mexico Mobile Shopping App Market

Bahrain AI-Driven Retail Analytics Market

Thailand Social Commerce Platform Market

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