Global Toys & Games

Global Toys & Games

  • Products Id :- OHME7728
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  • Pages: 32
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Executive Summary

Global Toys & Games industry profile provides top-line qualitative and quantitative summary information including: market size (value 2011-15, and forecast to 2020). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Key Findings

Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in the global

Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the global toys & games market

Leading company profiles reveal details of key toys & games market players' global operations and financial performance

Add weight to presentations and pitches by understanding the future growth prospects of the Global toys & games market with five year forecasts


Essential resource for top-line data and analysis covering the Global toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Reasons To Buy

What was the size of the Global toys & games market by value in 2015?

What will be the size of the Global toys & games market in 2020?

What factors are affecting the strength of competition in the Global toys & games market?

How has the market performed over the last five years?

How large is the global's toys & games market in relation to its regional counterparts?

Key Highlights

The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles. Any currency conversions used in the creation of this report have been calculated using constant 2015 annual average exchange rates.

The global toys & games market had total revenues of $92,011.5m in 2015, representing a compound annual growth rate (CAGR) of 4.7% between 2011 and 2015.

Other specialist retailers account for the largest proportion of sales in the global toys & games market in 2015. Sales through this channel generated $43,605.2m, equivalent to 47.4% of the market's overall value.

The market is driven to some extent by licensed toys linked to film and TV franchises. 2015 was a strong year as Disney's Frozen continued to drive sales of toys and the release of Stars Wars: The Force Awakens just in time for Christmas also spawned a range of highly successful related products, introducing the franchise to a whole new generation of children.

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Executive Summary

Market value

Market value forecast

Geography segmentation

Market rivalry

Market Overview

Market definition

Market analysis

Market Data

Market value

Market Segmentation

Geography segmentation

Market distribution

Market Outlook

Market value forecast

Five Forces Analysis


Buyer power

Supplier power

New entrants

Threat of substitutes

Degree of rivalry

Leading Companies, Inc.

Ludendo Groupe

Toys "R" Us, Inc.

Wal-Mart Stores, Inc.


Industry associations

Related MarketLine research


About MarketLine

Figure 1: Global toys & games market value: $ million, 2011-15

Figure 2: Global toys & games market geography segmentation: % share, by value, 2015

Figure 3: Global toys & games market distribution: % share, by value, 2015

Figure 4: Global toys & games market value forecast: $ million, 2015-20

Figure 5: Forces driving competition in the global toys & games market, 2015

Figure 6: Drivers of buyer power in the global toys & games market, 2015

Figure 7: Drivers of supplier power in the global toys & games market, 2015

Figure 8: Factors influencing the likelihood of new entrants in the global toys & games market, 2015

Figure 9: Factors influencing the threat of substitutes in the global toys & games market, 2015

Figure 10: Drivers of degree of rivalry in the global toys & games market, 2015

Figure 11:, Inc.: revenues & profitability

Figure 12:, Inc.: assets & liabilities

Figure 13: Toys "R" Us, Inc. : revenues & profitability

Figure 14: Toys "R" Us, Inc. : assets & liabilities

Figure 15: Wal-Mart Stores, Inc. : revenues & profitability

Figure 16: Wal-Mart Stores, Inc. : assets & liabilities

Table 1: Global toys & games market value: $ million, 2011-15

Table 2: Global toys & games market geography segmentation: $ million, 2015

Table 3: Global toys & games market distribution: % share, by value, 2015

Table 4: Global toys & games market value forecast: $ million, 2015-20

Table 5:, Inc.: key facts

Table 6:, Inc.: key financials ($)

Table 7:, Inc.: key financial ratios

Table 8: Ludendo Groupe : key facts

Table 9: Toys "R" Us, Inc. : key facts

Table 10: Toys "R" Us, Inc. : key financials ($)

Table 11: Toys "R" Us, Inc. : key financial ratios

Table 12: Wal-Mart Stores, Inc. : key facts

Table 13: Wal-Mart Stores, Inc. : key financials ($)

Table 14: Wal-Mart Stores, Inc. : key financial ratios

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To know more information on Purchase by Section, please send a mail to sales [@], Inc., Ludendo Groupe, Toys "R" Us, Inc., Wal-Mart Stores, Inc.

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