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Toys & Games in Scandinavia

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  • Details
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Details

Toys & Games in Scandinavia

Summary

Toys & Games in Scandinavia industry profile provides top-line qualitative and quantitative summary information including: market size (value 2013-17, and forecast to 2022). The profile also contains descriptions of the leading players including key financial metrics and analysis of competitive pressures within the market.

Essential resource for top-line data and analysis covering the Scandinavia toys & games market. Includes market size data, textual and graphical analysis of market growth trends, leading companies and macroeconomic information.

Key Highlights

- The toys & games market includes retail sales of action figures, activity toys, dolls, games, infant and baby toys, miniature models, plush toys, puzzles, ride-on model toys, and toy vehicles.

- The Scandinavian toys & games market had total revenues of USD 1,813.5m in 2017, representing a compound annual growth rate (CAGR) of 2.5% between 2013 and 2017.

- Hypermarkets, supermarkets and hard discounters account for the largest proportion of sales in the Scandinavian toys & games market in 2017, sales through this channel generated USD 256.3m, equivalent to 14.1% of the market's overall value.

- Sweden and Norway are the two largest markets in this region, accounting for around 30% of the market each; these two countries have also seen the fastest growth.

Scope

- Save time carrying out entry-level research by identifying the size, growth, and leading players in the toys & games market in Scandinavia

- Use the Five Forces analysis to determine the competitive intensity and therefore attractiveness of the toys & games market in Scandinavia

- Leading company profiles reveal details of key toys & games market players' global operations and financial performance

- Add weight to presentations and pitches by understanding the future growth prospects of the Scandinavia toys & games market with five year forecasts

Reasons to buy

- What was the size of the Scandinavia toys & games market by value in 2017?

- What will be the size of the Scandinavia toys & games market in 2022?

- What factors are affecting the strength of competition in the Scandinavia toys & games market?

- How has the market performed over the last five years?

- How large is Scandinavia's toys & games market in relation to its regional counterparts?

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Table Of Content

Scope

Table of Contents

Executive Summary 2

Market value 2

Market value forecast 2

Geography segmentation 2

Market rivalry 2

Market Overview 6

Market definition 6

Market analysis 6

Market Data 8

Market value 8

Market Segmentation 9

Geography segmentation 9

Market distribution 10

Market Outlook 11

Market value forecast 11

Five Forces Analysis 12

Summary 12

Buyer power 14

Supplier power 15

New entrants 17

Threat of substitutes 19

Degree of rivalry 20

Leading Companies 22

Hamleys of London Ltd 22

Lego A/S 23

Nille 27

TOP-TOY A/S 28

Methodology 29

Industry associations 30

Related MarketLine research 30

Appendix 31

About MarketLine 31


List Of Figure

List of Tables

Table 1: Scandinavia toys & games market value: USD million, 2013-17

Table 2: Scandinavia toys & games market geography segmentation: USD million, 2017

Table 3: Scandinavia toys & games market distribution: % share, by value, 2017

Table 4: Scandinavia toys & games market value forecast: USD million, 2017-22

Table 5: Hamleys of London Ltd: key facts

Table 6: Lego A/S: key facts

Table 7: Lego A/S: key financials (USD )

Table 8: Lego A/S: key financials (DKK)

Table 9: Lego A/S: key financial ratios

Table 10: Nille : key facts

Table 11: TOP-TOY A/S: key facts


List Of Table

List of Figures

Figure 1: Scandinavia toys & games market value: USD million, 2013-17

Figure 2: Scandinavia toys & games market geography segmentation: % share, by value, 2017

Figure 3: Scandinavia toys & games market distribution: % share, by value, 2017

Figure 4: Scandinavia toys & games market value forecast: USD million, 2017-22

Figure 5: Forces driving competition in the toys & games market in Scandinavia, 2017

Figure 6: Drivers of buyer power in the toys & games market in Scandinavia, 2017

Figure 7: Drivers of supplier power in the toys & games market in Scandinavia, 2017

Figure 8: Factors influencing the likelihood of new entrants in the toys & games market in Scandinavia, 2017

Figure 9: Factors influencing the threat of substitutes in the toys & games market in Scandinavia, 2017

Figure 10: Drivers of degree of rivalry in the toys & games market in Scandinavia, 2017

Figure 11: Lego A/S: revenues & profitability

Figure 12: Lego A/S: assets & liabilities

Licence Rights

Single User License:
Report can be used by individual purchaser only

Site License: 
Report can be shared by unlimited users within one corporate location, e.g. a regional office

Corporate User License:  
Report can be shared globally by unlimited users within the purchasing corporation e.g. all employees of a single company

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Products and Companies

Products

Toys & Games, MarketLine, Scandinavia


Companies

Hamleys of London Ltd

Lego A/S

Nille

TOP-TOY A/S