Global VR Gaming Market is driven by Growing Awareness about Virtual reality coupled with Rise in Investments in the VR Technology: Ken Research REQUEST FOR SAMPLE REPORT Buy Now Request For sample Report × Report Title Name Email Designation Phone No Comapny Name Comapny URL Country -- Please Select Your Country -- Afganistan Africa Albania Algeria Andorra Angola Anguilla Antigua and Barbuda Argentina Armenia Aruba Asia Australasia Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bonaire Bosnia Herzegovina Botswana Brazil BRICS British Virgin Islands Brunei Darussalam Bulgaria Burkina Faso Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Central and South America Chad Chile China Colombia Comoros Congo Costa Rica Cote d'Ivoire Croatia Cuba Curacao Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Europe European Union Falkland Islands Faroe Islands Fiji Finland France French Guiana French Polynesia Gabon Gambia Georgia Germany Ghana Gibraltar Global Great Britain Greece Greenland Grenada Guadeloupe Guam Guatemala Guerney & Alderney Guinea Guinea-Bissau Guyana Haiti Honduras Hong Kong Hungary Iceland India Indonesia Iran Iraq Ireland Isle of Man Israel Italy Ivory Coast Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Kosovo Kuwait Kyrgyzstan Laos Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macau Macedonia Madagascar Malawi Malaysia Maldives Mali Malta Man (Island of) Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia Middle East Minnesota Moldova Monaco Mongolia Monserrat Montenegro Morocco Morroco Mozambique Myanmar Namibia Nepal Netherlands New Caledonia New Zealand Nicaragua Niger Nigeria Niue North America North Korea Norway Oman Pakistan Palau Palestine Panama Papua New Guinea Paraguay Peru Philippines Poland Portugal Puerto Rico Qatar Reunion Romania Russia Rwanda Saint Helena Saint Lucia Saint Martin Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa Samoa (American) San Marino Sao Tome and Principe Saudi Arabia Scandinavia Senegal Serbia Seychelles Sierra Leone Singapore Sint Maarten Slovakia Slovenia Solomon (Islands) Somalia South Africa South Korea South Sudan Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Islands Swaziland Sweden Switzerland Syria Taiwan Tajikistan Tanzania Thailand Timor Leste Togo Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Uganda Ukraine United Arab Emirates United Kingdom United States Uruguay Uzbekistan Vanuatu Vatican City Venezuela Vietnam Virgin Islands Western Sahara Yemen Zambia Zimbabwe Requirement Submit Mobile integrated VR gaming will drive the demand for VR hardware, software and accessories in future. The market is expected to undergo substantial technology advancement in future. According to Ken Research report titled “Global VR Gaming Market Outlook to 2022 – by Hardware, Software and Accessories (Motion Sensor, Masks & Gloves, Bodysuits and Others) and by Devices (PC, Consoles and Mobiles)” upcoming virtual theme parks, rising investments in the segment and growing popularity of 360 degree videos will be the key growth catalyst in future. The companies including Samsung, HTC, Sony, Oculus VR, and Google are experiencing intense competition in the market and the presence of these brands in the market is expected to increase the awareness regarding VR technology. Smart phones and tablets have made a positive impact on the gaming industry by making it easy and accessible to users. Mobile devices have become a common medium of gaming. Oculus VR started shipping its first consumer product by the end of March 2016. As a result of its growing popularity, investors are coming forward to invest in the VR industry. Approximately 49 venture firms and corporates, such as Sequoia, HTC and 500 Startups have together started the Virtual Reality Venture Capital Alliance (VRVA) to encourage the growth of the VR technology. The VR technology became available for the population with Oculus VR which led to a growing popularity of the technology which has attracted the investors. Approximately, 49 venture firms and corporate such as Sequoia, HTC and 500 Startups have together started the Virtual Reality Venture Capital Alliance to encourage the growth of the VR technology. Over the past few years, funding has increased in VR technology. Various M&A have taken place over the years such as the acquisition of Oculus VR by Facebook. In July 2016, billions were invested in VR technology in over 76 deals which were higher than the total funding of 2015. In 2016, VR vendors attracted high investments from various platforms ranging from venture capitalists to crowd funding. Key topics covered in the report: Augmented Reality Market Global VR hardware market Global VR Gaming Market VR Gaming PC Users US VR Gaming Market Global VR Market Size VR Gaming Titles Sales Mixed Reality Market China VR Gaming Market Investment in VR Gaming VR Gaming Console Users New VR Product Launches New VR Headset Launches Global VR software market Virtual Reality Gaming Market Virtual Reality Vale Chain Analysis Professional Gamers VR Headsets Use VR Venture Fund Investments Global VR Headsets Sales Million Global VR Gaming Market Trends VR Smartphone Headsets Shipments For more information on the research report, refer to below link: https://www.kenresearch.com/media-and-entertainment/gaming-and-gambling/global-vr-gaming-market/144735-94.html Related Reports https://www.kenresearch.com/consumer-products-and-retail/wholesale-and-retail/music-video-book-stationery-entertainment/1794-95.html https://www.kenresearch.com/media-and-entertainment/advertising/india-out-of-home-advertising-market-research-report/542-94.html https://www.kenresearch.com/education-and-recruitment/education/india-e-learning-market-research-report/393-99.html Contact Us: Ken Research Ankur Gupta, Head Marketing & Communications sales@kenresearch.com +91-9015378249 Tags: Augmented Reality Market, China VR Gaming Market, Global VR Gaming Market, Global VR Gaming Market Trends, Global VR hardware market, Global VR Headsets Sales Million, Global VR Market Size, Global VR software market, Investment in VR Gaming, Mixed Reality Market, New VR Headset Launches, New VR Product Launches, Professional Gamers VR Headsets Use, US VR Gaming Market, Virtual Reality Gaming Market, Virtual Reality Vale Chain Analysis, VR Gaming Console Users, VR Gaming PC Users, VR Gaming Titles Sales, VR Smartphone Headsets Shipments, VR Venture Fund Investments