Increase in Demand of Mobile Games to Drive Digital Gaming Market in China: Ken Research REQUEST FOR SAMPLE REPORT Buy Now Request For sample Report × Report Title Name Email Designation Phone No Comapny Name Comapny URL Country -- Please Select Your Country -- Afganistan Africa Albania Algeria Andorra Angola Anguilla Antigua and Barbuda Argentina Armenia Aruba Asia Australasia Australia Austria Azerbaijan Bahamas Bahrain Bangladesh Barbados Belarus Belgium Belize Benin Bermuda Bhutan Bolivia Bonaire Bosnia Herzegovina Botswana Brazil BRICS British Virgin Islands Brunei Darussalam Bulgaria Burkina Faso Cambodia Cameroon Canada Cape Verde Cayman Islands Central African Republic Central and South America Chad Chile China Colombia Comoros Congo Costa Rica Cote d'Ivoire Croatia Cuba Curacao Cyprus Czech Republic Denmark Djibouti Dominica Dominican Republic Ecuador Egypt El Salvador Equatorial Guinea Eritrea Estonia Ethiopia Europe European Union Falkland Islands Faroe Islands Fiji Finland France French Guiana French Polynesia Gabon Gambia Georgia Germany Ghana Gibraltar Global Great Britain Greece Greenland Grenada Guadeloupe Guam Guatemala Guerney & Alderney Guinea Guinea-Bissau Guyana Haiti Honduras Hong Kong Hungary Iceland India Indonesia Iran Iraq Ireland Isle of Man Israel Italy Ivory Coast Jamaica Japan Jersey Jordan Kazakhstan Kenya Kiribati Kosovo Kuwait Kyrgyzstan Laos Latvia Lebanon Lesotho Liberia Libyan Arab Jamahiriya Liechtenstein Lithuania Luxembourg Macao Macau Macedonia Madagascar Malawi Malaysia Maldives Mali Malta Man (Island of) Marshall Islands Martinique Mauritania Mauritius Mayotte Mexico Micronesia Middle East Minnesota Moldova Monaco Mongolia Monserrat Montenegro Morocco Morroco Mozambique Myanmar Namibia Nepal Netherlands New Caledonia New Zealand Nicaragua Niger Nigeria Niue North America North Korea Norway Oman Pakistan Palau Palestine Panama Papua New Guinea Paraguay Peru Philippines Poland Portugal Puerto Rico Qatar Reunion Romania Russia Rwanda Saint Helena Saint Lucia Saint Martin Saint Pierre and Miquelon Saint Vincent and the Grenadines Samoa Samoa (American) San Marino Sao Tome and Principe Saudi Arabia Scandinavia Senegal Serbia Seychelles Sierra Leone Singapore Sint Maarten Slovakia Slovenia Solomon (Islands) Somalia South Africa South Korea South Sudan Spain Sri Lanka Sudan Suriname Svalbard and Jan Mayen Islands Swaziland Sweden Switzerland Syria Taiwan Tajikistan Tanzania Thailand Timor Leste Togo Tonga Trinidad and Tobago Tunisia Turkey Turkmenistan Turks and Caicos Islands Uganda Ukraine United Arab Emirates United Kingdom United States Uruguay Uzbekistan Vanuatu Vatican City Venezuela Vietnam Virgin Islands Western Sahara Yemen Zambia Zimbabwe Requirement Submit Digital game is a set of rules and goals, which is abstracted by digital medium. It is a system that facilitates a computer and a human to interact as a set of both explicit and implicit rules. Digital games are majorly controlled by computer processor and played on a digital or electronic device such as mobile phones, laptops, tablets and computers etc. Moreover the digital gaming has now become the most important sector of entertainment and media industry. It provides virtual environment and educational methods for students. Digital gaming helps more than, playing using software running on PCs, consoles, or on the portable devices. It not only includes an extensive range of cultural and media practices, other than those intended specifically to be played, but also comprises of practices that provide pleasures derived from playful tinkering with digital technologies. According to study, “China Digital Gaming Market (2018-2023)” some of the major companies that are currently working in the China digital gaming market are Tencent Holding Ltd.,Shanda, NetEase, 37 Interactive, Kongzhong. Digital gaming is useful in learning new concepts and technologies. It also develops new thinking and practical awareness to users. Some of the major about the digital gaming include ability to maintain visual attention, improve visual search performance, improves task switching & reaction speeds, persistence while facing the difficult tasks and multiple object tracking etc. Apart from advantages, some of the major challenges include impulsiveness, depression & anxiety, sleep problems, aggressiveness, pain in back (shoulder and neck) and worse physical health etc. Based on the platform, the digital gaming market is segmented into mobile games, PC games and console games. Mobile games are played on tablets (android enabled tablets and iPads) and smart-phones. PC games include web games on personal computer, with the help of internet browser or social networks. In addition, console games are played on xbox, play stations and Nintendo etc. The market of digital gaming is mainly driven by increasing the number of games and new technological advancement followed by rise in use of smart-phones, growing youth and government regulations significantly supporting the growth of market. The digital gaming market is growing increasingly due to the popularity of mobile games and eSports in China. There are 600 million users or gamers in the country. Country does not prefer non-Chinese companies to enter China’s gaming market due to several restrictions, local preferences and censorship. All local users spend their money on mobile gaming and PC gaming. Mobile gaming is the major growing segment in digital gaming due to the continuous improvement in hand-held devices, the dawn of internet in mobiles and accessing entertainment anytime. Apple’s mobile app store is another major factor of growth of mobile gaming segment in country. By the end of 2018, mobile games are projected to overtake PC games. China is the major provider to growth of digital gaming, in the world. Its gaming market is self-sufficient, leading to major growth factor of the market. Nowadays new technologies have developed with augmented reality (AR) and virtual reality (VR), which will be responsible for higher growth opportunities in near future. It is expected that the digital gaming market will be grown increasingly through the forecast period of 2018-2023. To know more, click on the link below: https://www.kenresearch.com/media-and-entertainment/gaming-and-gambling/china-digital-gaming-2018-2023/172558-94.html Related Reports https://www.kenresearch.com/media-and-entertainment/gaming-and-gambling/digital-gaming-india-2018-2023/172652-94.html https://www.kenresearch.com/media-and-entertainment/gaming-and-gambling/u-s-digital-gaming-2015-2023/172566-94.html Contact Us:- Ken Research Ankur Gupta, Head Marketing & Communications Sales@kenresearch.com +91-9015378249 Tags: China Digital Gaming Industry Research Report, China Digital Gaming Market Business Revenue, China Digital Gaming Market Future Outlook, China Digital Gaming Market Growth, China Digital Gaming Market Major Players, China Digital Gaming Market Research Report, China Digital Gaming Market Share, China Digital Gaming Market Size, China Digital Gaming Market Trends, Digital Gaming Industry Research Report in China