Increase in Use of Smart Phones Followed by Rise Interest for Games Expected to Boost Digital Gaming Market in the Latin American Region : Ken Research According to study, “Latin America Digital Gaming Market (2018-2023)” some of the major companies that are currently working in the Latin America digital gaming market are Activision Blizzard, Zynga, Electronic ArtsGames Pvt. Ltd., Hoplon Infotainment, Sony Corp., Playtronic, Microsoft Corporation, Tectoy Inc., Nucleosys Inc., NGD Studios, Take Two Interactive. Digital Games are the most profitable… Read More »
Increase in Use of Mobile Phones Coupled with Rise in Number of Games Expected to Drive Digital Gaming Market in the U.S. : Ken Research Referring to study, “U.S. Digital Gaming Market (2015-2023)” the key companiesoperating in the U.S. digital gaming market are Electronic Arts, Activision Blizzard, Microsoft Corporation, and Zynga. A digital game is a programming game which is played on a digital or electronic device such as mobile phones, laptops, tablets and computers etc. The digital games are… Read More »
Rise in Internet Use Followed By Preference to Drive Digital Gaming Market in the North American Region: Ken Research Digital gaming is a system program that assists computer and an individual to cooperate to set of implicit and explicit rules. It is controlled via a computer processor. Digital games are played on an electronic or digital device for instance laptops, mobile phones, tablets, and computers etc. The governing rule and goal-driven games were a popular… Read More »
Increase in Demand of Mobile Games to Drive Digital Gaming Market in China: Ken Research Digital game is a set of rules and goals, which is abstracted by digital medium. It is a system that facilitates a computer and a human to interact as a set of both explicit and implicit rules. Digital games are majorly controlled by computer processor and played on a digital or electronic device such as… Read More »
Increasing in Number of Games and New Technological Advancement to Drive Digital Gaming Market in India: Ken Research Digital gaming is a system program that facilitates a computer and a human to interact according to set of both explicit and implicit rules. It is controlled by computer processor. It is played on a digital or electronic device such as mobile phones, laptops, tablets and computers etc. It is goal-driven and rule-governed. It is… Read More »
Global Gaming Market share and Market Forecast to 2024: Ken Research Whenever new superhero movies are released, there are games accompanying the release. In 2018, more than half the revenues from the global gaming market came from mobile platforms. Breaking it further, smartphones account for the maximum share in those revenues followed by tablets. As far as the rest of the market is concerned, the revenues… Read More »
Evolution in VR technology to Drive the 3D VR Virtual Reality Glasses Industry in China-Ken Research The report titled “China 3D VR Virtual Reality Glasses Industry Situation and Prospects Research report”, provides a comprehensive analysis of 3D VR virtual reality glasses industry in China, technological advancements, leading players, working of 3D VR virtual reality glasses, latest trends in manufacturing and future of 3D VR virtual reality glasses industry in China. Industry… Read More »
Innovative Technology to Boost the Global Games Software Industry –Ken Research Industry Overview: Digital games that intend to run on different gaming platforms such as console hardware devices, PCs, Mac systems, and mobile devices are usually known as gaming softwares. These softwares are developed to allow players to play digital games on various electronic devices, they can be reprogrammed with different content and graphics, and they can… Read More »
Global VR Gaming Market is Expected to Reach around USD 45.0 Billion in 2022: Ken Research Global VR Gaming market by Type (Hardware, Software and Accessories), by Devices (PC, Consoles and Mobile), by Distribution Channel (Traditional Stores and Online Stores) and by Regions (EMEA, America and APAC), Company Profile of Major players including Sony, Valve Software, HTC, Google, Samsung, Leap Motion, TCL, Nvidia, Ubisoft, Razer Inc., Oculus and Electronics Art Inc.… Read More »
Philippines Casino and Gambling Market Research Report to 2022: Ken Research How Casino & Gambling Market Is Positioned in the Philippines? Gambling in the Philippines has been present from the 16th century. Gambling has been legal in the Philippines since 1976, official announced by then President Ferdinand Marcos, creating the Philippine Amusement and Gaming Corporation (PAGCOR). The casino and gambling industry of the country is quite… Read More »